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Alex
Noob
Posts: 32
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« Reply #354 on: 6 January 2008, 23:11:44 » |
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*hugs ASR* Oh and by the way, I started the "omg let's make souls/crosses" fashion. Hmm... I really should get back to spriting...
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This marks the end of my post.
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MOX
Robot Master
Posts: 594
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« Reply #367 on: 11 January 2008, 00:59:22 » |
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I really think you shouldn't be copying big parts from the original navi sprites such as parts of the head, etc. You could at least try to draw them yourself, or edit them so they can fit the sprite better. Also the two sprites are just recolored sprites with parts pasted onto them, only thing that I can see you actually drew something is on the plant soul, but that's just three lines on the legs.
From what I see you didn't try to change any of the sprite features, Megaman's (or is it that generic navi guy in the games) shoulder pads are still the same, his boots are still the same, only edit to them is a color change and a few things added in. I suggest that you actually edit the shape of these features, or something so we don't have to see the same features from the original base on them. Just use the official souls for example, you don't see any of them using the same shoulder pads with a different color scheme (bass soul doesn't count because it smells), they do more changing than that.
I hope you're getting what I'm saying, I see nothing re-sculpted (can't find a better word) on the original bases, only things recolored and added on. I'm sure with the work you've done on your old sprites, you can do this.
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Advent Akksul
Metall
Posts: 67
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« Reply #371 on: 11 January 2008, 01:58:09 » |
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I really think you shouldn't be copying big parts from the original navi sprites such as parts of the head, etc. You could at least try to draw them yourself, or edit them so they can fit the sprite better. Also the two sprites are just recolored sprites with parts pasted onto them, only thing that I can see you actually drew something is on the plant soul, but that's just three lines on the legs.
From what I see you didn't try to change any of the sprite features, Megaman's (or is it that generic navi guy in the games) shoulder pads are still the same, his boots are still the same, only edit to them is a color change and a few things added in. I suggest that you actually edit the shape of these features, or something so we don't have to see the same features from the original base on them. Just use the official souls for example, you don't see any of them using the same shoulder pads with a different color scheme (bass soul doesn't count because it smells), they do more changing than that.
I hope you're getting what I'm saying, I see nothing re-sculpted (can't find a better word) on the original bases, only things recolored and added on. I'm sure with the work you've done on your old sprites, you can do this.
You can't add shoulder pads on Megaman if the Bosses never had any and it may look C+P but it's not the hair flops down his back and I originally gave him a pitch black face but everyone complained, so whatever, I didn't like this one too much anyway I might as well show the others Some are Fails, others are okay, a few are great, please don't point out anyone of them and talk about how much crap it is. . .I know it is just don't tell me twice =P
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No Sig yet gotta wait for one!
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