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The MBoard  |  Non-MegaMan  |  Non-MegaMan Games  |  : Sin and Punishment?
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Author Topic: Sin and Punishment?  (Read 11279 times)
Captain Sanoguchi
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« on: 4 December 2007, 01:45:26 »

Who else bought it off of the Virtual Console and instantly fell in love with it?
...Then creamed their pants when they saw that Saki would be an assist trophy in Brawl?
I mean, how awesome is an off the rail rail shooter that originally never came to America but for some reason had English voices? Did I mention the gameplay is incredibly satisfying? Come on, somebody else must've played this game!
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ASR
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« Reply #1 on: 4 December 2007, 01:47:11 »

I downloaded it, and hated it.
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Edgecrusher
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« Reply #2 on: 4 December 2007, 01:48:13 »

For some reason I was expecting this topic to be about the anime 'Death Note'...

Really not sure why.
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No more pencils, No more books
I built a city out' one brick, it had a Mayor and a Crook
I made the Crook stab the Mayor, then slay himself in the guilt
I stole the brick back and migrated east, now let's build.
Captain Sanoguchi
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« Reply #3 on: 4 December 2007, 01:50:21 »

You both make me sad.
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Chron
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« Reply #4 on: 4 December 2007, 01:57:55 »

You make all of us sad, Sano.
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Captain Sanoguchi
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« Reply #5 on: 4 December 2007, 02:06:46 »

You make me more sad.
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Chron
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« Reply #6 on: 4 December 2007, 02:11:58 »

Paradox.
Making you sad makes me happy.
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Captain Sanoguchi
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« Reply #7 on: 4 December 2007, 02:17:43 »

GTFO my Topic if you're not going to talk about Sin and Punishment.
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Mikero
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« Reply #8 on: 4 December 2007, 02:34:55 »

Everyone likes to sin and punish. Especially 90% of Vatican staff.
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Captain Sanoguchi
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« Reply #9 on: 4 December 2007, 02:45:52 »

How about the game?
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SB
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« Reply #10 on: 4 December 2007, 02:50:25 »

Played it, and agree with ASR in the fact that I disliked it. I can get the fact that it offers an arcade game experience from that point in time on a home console, but the controls on the Wii are just WAAAAAY too wonky to gain any real enjoyment from. Though I did see a good chunk of potential for this game to become a "Wiimake" down the road, since it could use a bit faster gameplay, given your character is on the slow and somewhat unresponsive side, and it could greatly benefit from the Wii Remote point and kill method.
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Shape the world you live in, instead of letting others define it for you. Stop being reactive and become proactive, and leave a legacy worth remembering, since only you personally decide the limits of your greatness.
Captain Sanoguchi
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« Reply #11 on: 4 December 2007, 02:52:44 »

...Am I the only one who likes Sin and Punishment?  :'(
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ASR
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« Reply #12 on: 4 December 2007, 02:53:45 »

No, someone else was talking about it earlier.
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Chron
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« Reply #13 on: 4 December 2007, 02:55:20 »

...Am I the only one who likes Sin and Punishment?  :'(
Satan does.
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SB
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« Reply #14 on: 4 December 2007, 02:55:33 »

From the looks of it... Yes.

Don't worry, San-San, sometimes games just don't age well, like Battle Network.
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Shape the world you live in, instead of letting others define it for you. Stop being reactive and become proactive, and leave a legacy worth remembering, since only you personally decide the limits of your greatness.
Captain Sanoguchi
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« Reply #15 on: 4 December 2007, 02:58:39 »

Battle Network was bad straight out of the womb, it didn't need to age.
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Mikero
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« Reply #16 on: 4 December 2007, 03:00:41 »

Like Sin and Punishment?
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ChaosVortex
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« Reply #17 on: 4 December 2007, 03:01:02 »

Battle Network was bad straight out of the womb, it didn't need to age.

No. It got better.

But then, someone dropped the baby on the head.
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Vinchenz Rock
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« Reply #18 on: 4 December 2007, 03:48:44 »

I like Sin and Punishment. >.>

Don't worry, Sano, I know tons of others who also like it.
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Captain Sanoguchi
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« Reply #19 on: 4 December 2007, 03:57:27 »

Dude, Vinni, do you agree that Sin and Punishment might be the prequel to Halo, I mean seriously, look at the Volunteer Military, their all in Spartan Armor for God's sake.
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Vinchenz Rock
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« Reply #20 on: 4 December 2007, 03:58:40 »

Err, well, Sin and Punishment was made in Japan and Halo was made in America.

...

Uhhh...
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Captain Sanoguchi
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« Reply #21 on: 4 December 2007, 03:59:29 »

...My logic beats your logic...
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ASR
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« Reply #22 on: 4 December 2007, 04:01:51 »

Sano's clearly right on this one.
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Vinchenz Rock
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« Reply #23 on: 4 December 2007, 04:19:51 »

Reminds me of Dash_Jr.
(A troll I know of that no one else knows of >_>)
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Edgecrusher
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« Reply #24 on: 4 December 2007, 04:23:17 »

*laughs* I #####ing love this board.
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No more pencils, No more books
I built a city out' one brick, it had a Mayor and a Crook
I made the Crook stab the Mayor, then slay himself in the guilt
I stole the brick back and migrated east, now let's build.
Abominator
Creator of MMM
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« Reply #25 on: 4 December 2007, 20:31:21 »

I bought the game and was unimpressed, but it's OK.

It's good, but not as good as it's made out to be.

It's good that they're doing imports though.

I can't believe I missed Lost Levels before it went away.
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ASR
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« Reply #26 on: 4 December 2007, 21:20:17 »

Did you? Yeah, I heard it was only temporary in Europe. That really sucks.

I was given some 10,000 Wii points a while back and have 400 left over.
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NovaMan XP
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« Reply #27 on: 4 December 2007, 21:30:42 »

Why would they make it temporary in Europe? That's retarded.

I'm glad I got Lost Levels though. Even though I'm stuck on World 3.
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ASR
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« Reply #28 on: 4 December 2007, 21:40:41 »

It was "Limited Edition" or something. It's beyond me why they would do that.
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Captain Sanoguchi
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« Reply #29 on: 4 December 2007, 23:16:26 »

I can't believe I missed Lost Levels before it went away.

Lost Levels is gone? Damn, glad I bought it as soon as I saw it.
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NovaMan XP
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« Reply #30 on: 4 December 2007, 23:55:19 »

It's gone in Europe. I think it's still up in the US/Japan Wii Shop channels.
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ASR
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« Reply #31 on: 4 December 2007, 23:56:31 »

It is, permanently. For some reason it was only Limited Edition there.
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Captain Sanoguchi
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« Reply #32 on: 5 December 2007, 01:06:24 »

It's gone in Europe. I think it's still up in the US/Japan Wii Shop channels.

Nintendo doesn't like Europe?
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ASR
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« Reply #33 on: 5 December 2007, 01:12:25 »

It's like dangling dog treats.
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Vinchenz Rock
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« Reply #34 on: 5 December 2007, 02:36:59 »

When the Wii Shop gets upgraded to have Gifts available to be sent, I'll send you one Abe.
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NovaMan XP
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« Reply #35 on: 5 December 2007, 02:38:17 »

Hey, good idea!

I'm wondering how that works, do you BOTH get the game, or do you give the game to another person and not get it? I'm guessing you give it to someone and you don't get it at all..
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ASR
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« Reply #36 on: 5 December 2007, 02:39:07 »

Obviously. Otherwise everyone would just send gifts.

But wait, is this real? Link me.
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SB
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« Reply #37 on: 5 December 2007, 02:52:48 »

Virtual Console is Region Locked, hence Europe had Breath of Fire II before the US did, and they currently have Megaman 1 while we do not, so I doubt we can buy and send a game to him with the new feature.
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Shape the world you live in, instead of letting others define it for you. Stop being reactive and become proactive, and leave a legacy worth remembering, since only you personally decide the limits of your greatness.
Vinchenz Rock
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« Reply #38 on: 5 December 2007, 03:30:50 »

Well, when we send the games we have to choose from a list of our Wii Friends... and since we can add people from around the world I'm sure it'll work when we send the games.

And the first link searching for "Wii Gift Shop" on Google talks about this.
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ASR
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« Reply #39 on: 5 December 2007, 03:59:53 »

SB, there's a HUGE difference between Region Locking and what you just said.

Region Locking usually refers to software such as DVD's and videogames. NTSC products work only on American hardware, and each region has their own code for their own products.

Still, I doubt it'd let you transfer VC games to other regions, because several of them aren't released yet or never will be across the globe. The release schedules are different, as are the ratings systems, which would cause legal issues.
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Chron
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« Reply #40 on: 5 December 2007, 04:04:47 »

You can lock regions on the software, since the Wii consoles have their own region type as well.

It is easily possible.
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ASR
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« Reply #41 on: 5 December 2007, 04:09:10 »

I never said it wasn't possible, but we have no way of knowing that in the first place because software only works ON the Wii it's downloaded to.
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Chron
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« Reply #42 on: 5 December 2007, 04:17:08 »

Fair enough.

The discs are hardware, by the way.
The data on them is the software.
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ASR
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« Reply #43 on: 5 December 2007, 04:20:27 »

I know, and I know you know what I meant regardless.
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Chron
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« Reply #44 on: 5 December 2007, 04:35:51 »

Do I know you know I kn...
... right.
We'll leave it there.
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ASR
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Posts: 10911



« Reply #45 on: 5 December 2007, 04:37:13 »

No, do go on, I'm not not a big fan of double-negatives. I don't not love triple-negatives either, and I love hating to love quadruple-negatives.
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Chron
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« Reply #46 on: 5 December 2007, 04:47:42 »

Alright, but if we're not going into doubles and were talking about triples, then do we try to correctly identify the absolute truth value or sense the proper meaning and infer the truth, if and only if we can identify every proposition made properly without attempting to confuse the probable negation of any statement using a wide variety of clausal forms that are almost certainly not legal English?

Because if we are, I'm going to have to break out the discrete math book.
And I don't want to do that. Bad memories.
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ASR
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Posts: 10911



« Reply #47 on: 5 December 2007, 04:50:17 »

I chose not to read your post because it's 11:51PM and I don't even remember what classes I have tomorrow.
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Chron
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« Reply #48 on: 5 December 2007, 04:51:38 »

Good, because I chose not to read it, either.
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ASR
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« Reply #49 on: 5 December 2007, 04:54:04 »

Yeah, well I chose not to write it!.


EDIT: I'm sorry, I just punctuated my exclamation. Goodnight.
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