MegaMan Matrix

Welcome, Guest. Please Log In or Register. Did you miss your activation email?
28 April 2024, 13:13:16
RadioGallery (OFFLINE)MBoard + MChatRegisterLog In
The MBoard  |  MegaMan Matrix  |  The Creation Station  |  : MegaMan Matrix: VIRUS Attack!! (Development Topic)
Pages: « 1 2 3 4 5 » Print
Author Topic: MegaMan Matrix: VIRUS Attack!! (Development Topic)  (Read 69791 times)
ASR
Super Robot
*****
Posts: 10911



« Reply #100 on: 11 January 2008, 02:07:16 »

Yeah, I know the demo obviously is small, but the point is that NO downloads are currently cooperating with my computer or else XP shoots me a barrage of messages about how my hard drive space is fatally low and how nice it would be if I would be so kind as to clear some of it off.

And I'd rather not deal with that right now.

I've left the AIM Update notification on the bottom right corner of my screen for over a year now even though it would take perhaps 5 minutes to perform the update - I'm not about to spend an hour or so rummaging through old files and clearing them out.
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #101 on: 11 January 2008, 02:14:59 »

Compress files? >_>

And Mikero, if the computer your running is less than windows ME, then I'm afraid it won't work.
Logged

Mikero
Super Robot
*****
Posts: 11982



« Reply #102 on: 11 January 2008, 04:12:17 »

I'm running XP.

It has something to do with my sound card, and I can't figure it out at all.
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #103 on: 11 January 2008, 04:17:19 »

That's really strange. I guess you're going to have to replace your sound card...

I bet you're really perfering your Mac right now, eh?
Logged

Mikero
Super Robot
*****
Posts: 11982



« Reply #104 on: 11 January 2008, 04:35:26 »

Yes.

The thing is we sent this PC in to get all the viruses taken off, and they had to give us a new motherboard. So I'm certain this sound card is built into the motherboard (so I can't just take it out and then put it back in to make the computer recognize it) so it's THEM what #####ed it up.
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #105 on: 15 January 2008, 21:09:18 »

Yeah, I understand. My dad knows this guy and whenever he fixes our computer, the hardrive crashes and I lose all my files (luckily, MMMRPG was saved on the internet just in case this happened).

And it happens all the time too... I now know why his deals are so good, they'll kill our computer in the end. Don't understand why my dad still goes to him. Though, the last time he fixed it, the computer IS running better than ever...

Posted on: 10 January 2008, 23:38:54

Mmm... not many people are going to care, but I've decided to delay this game to June 15th.
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #106 on: 15 January 2008, 21:19:55 »

When was the original release date?
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #107 on: 15 January 2008, 21:27:10 »

IF YOU READ THE FIRST POST YOU WOULD'VE KNOWN IT WAS FEBRUARY 5TH!

Ah well, even if I did release it on that date, and Brawl didn't get delayed, everyone would've forgot my game and would be playing Brawl. >_>
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #108 on: 15 January 2008, 21:32:50 »

Not if it was a short and crappy game that could be beaten in less than 5 days!

Nyananana boo-boo!
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #109 on: 15 January 2008, 21:35:24 »

But what if it had a lot of fun, yet challenging side quests, hmm?

I plan on putting quite a few in here to extend the game time.
Logged

Yubi Shines
Robot Master
****
Posts: 505



« Reply #110 on: 3 February 2008, 09:58:32 »

Playing the demo. Current comments:

- Very nice choice of music. I like.

- There's a slightly too long delay between the attack flash and the actual attack. It's a little annoying.

- Is there a window to check what the usable keys are? So far I only know Enter, Insert, and the arrow keys apply. Be neat if they could be customizable somehow (my mind defaults to "A key = Home, B key = End").

- I think there's a typo. "Severely lagging," not "severally lagging." Also, on the social board, Rock says "yesturday" instead of "yesterday."
« Last Edit: 3 February 2008, 10:42:30 by Yubi Shines » Logged

Vi Veri Veniversum Vivus Vici
"By the power of truth, I, while living, have conquered the universe."
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #111 on: 3 February 2008, 21:06:04 »

Yay! Comments!

The delay between the attack flash and attack is intentional... you're the first to mention that it's annoying. >_>
I can lower it to 10 frames instead of 20 if you find it that bad.

I always just used, "Z" for Action/OK, "X" for Cancel, and "Esc" for the menu. That's all you really need. <_<

Thanks for pointing out the spelling errors. I checked through the script numerous times to find these errors but there will always be a few that I'll miss.

The entire GameFAQs scenario will be rewritten anyway.
Logged

Slugkid
Robot Master
****
Posts: 796



« Reply #112 on: 3 February 2008, 21:47:57 »

I also always use the Z and X, but reverse. X for Ok and such and Z for cancel. I prefer enter for menu, though.
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #113 on: 18 February 2008, 23:58:50 »

So... I need to get things into gear.

I locked the Eight Elites thread so that I can put all of my time on this game. From now on I'm going to try REALLY hard to scrap any free time I have on MMMRPG.

I would REALLY appreciate some help.

I'm STILL trying to work out all of the animations, and there needs to be sprites done. PLEASE, I NEED help. This will go by far too slowly if I just do this myself.
Logged

Chron
Super Robot
*****
Posts: 2790



« Reply #114 on: 19 February 2008, 04:03:31 »

Played the demo released (posting and reading four topics on GameFAQs).

It's very unbalanced.

The first battle I fought, I almost died. Within a couple of battles, I was doing fine, because I leveled up three times. Posting the messages was a bit of a chore since the battle timer was set far too fast.

The LUE enemies being tougher is a nice touch, but it spells death trap for wandering players at the beginning.

It's also why I managed to rack up enough EXP to be level 17 before Snare showed up, who barely got to 15 before we fought the ridiculously easy GameFAQs admin.
I'm sure he has skills, but Snare managed to block his skills, and the battle was over in a good four turns thanks to Geokinesis.

The music is nice, though, and the design reminds me a lot of Pokemon.

Summary:

Major concerns: Gameplay balance, battle timer length.
Minor concerns: Fix the leveling curve for the characters, or the EXP the enemies give.
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #115 on: 19 February 2008, 04:30:52 »

I made the demo easy on purpose. I tend to make the game to be really tough, Shin Megami Tensei tough.

Also, I'm thinking getting rid of Dizzy. He hasn't posted since he asked to be in the game and he hasn't even registered here.

I'm also thinking about including secret characters. So... three new character positions are possibly open. I'd REALLY like a girl to replace Dizzy. That way we have six guys and two girls. Don't care who become secret characters, but I'm thinking Ares to be one of them.
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #116 on: 19 February 2008, 04:38:53 »

REPLACE DIZZEH WITH MEH
Logged

Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #117 on: 19 February 2008, 04:40:28 »

GURL DAMN IT

I'm more or less hoping Opal will see this. Maybe Wind. If not, it'll be another guy. SAUSAGEFEST FTW!!111
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #118 on: 19 February 2008, 05:42:53 »

I already have a full hi-quality spritesheet!
Logged

Chron
Super Robot
*****
Posts: 2790



« Reply #119 on: 19 February 2008, 12:55:35 »

I made the demo easy on purpose. I tend to make the game to be really tough, Shin Megami Tensei tough.

Word to the wise: hard RPGs are not fun.
Challenging ones are. To do that you need balance.
Balance, and clever enemy tactics.
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #120 on: 19 February 2008, 20:38:27 »

That's why I chose the word "tough" instead of hard.

The enemies themselves will have normal stats that if you level up along the way they'll be easy. It's just that they'll have slightly higher HP than in most games, gives less experience and will have unique tactics. Sort of like MOTHER3 but harder (because MOTHER3 is EASY).
Logged

Winged Warrior
Super Robot
*****
Posts: 1304


« Reply #121 on: 19 February 2008, 20:54:31 »

Opal's cool for it.

What do you need for her to be in?

I can help with a few of the screens.
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #122 on: 19 February 2008, 21:21:47 »

I NEED HER TO BE AN HERO.

Actually, a hero.

So she gets super powers and stuff. She's going to need a battle sprite.
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #123 on: 19 February 2008, 21:23:02 »

An heroine.
Logged

NovaMan XP
Super Robot
*****
Posts: 3953



« Reply #124 on: 19 February 2008, 21:23:10 »

Heroine, not Hero. >_>


EDIT: DAMN YOU ASR
Logged
Winged Warrior
Super Robot
*****
Posts: 1304


« Reply #125 on: 19 February 2008, 21:56:55 »

I'm sure one of Op's adoring fans would be more than happy to assist you in making her a sprite sheet.

if not herself.

Either way, we need a reference of how many types of sprites and what type of sprite you want.
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #126 on: 19 February 2008, 22:05:55 »

She already has overworld sprites, no?
I havn't put them in yet because she said she was still working on it...

Other than that, she needs one more sprite; just one standing sprite, as tall as MegaMan in MM7 (taller or shorter if you want, doesn't matter one bit) facing the left.

Posted on: 19 February 2008, 17:02:08

An heroine.

STFU
Logged

AlexThePenguin
Super Robot
*****
Posts: 1106



« Reply #127 on: 19 February 2008, 22:06:58 »

moar liek an heroin m i rite

Anyway, I just finished them the other day. Do you want me to post them in here or the Sprites thread?
Logged

That's nice, dear.
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #128 on: 19 February 2008, 22:07:18 »

Here's fine.
Logged

AlexThePenguin
Super Robot
*****
Posts: 1106



« Reply #129 on: 19 February 2008, 22:14:35 »

I have a terribly hard time finding the file, but I'll update this post when I do. :D
« Last Edit: 19 February 2008, 22:28:59 by AlexThePenguin » Logged

That's nice, dear.
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #130 on: 19 February 2008, 22:35:32 »

Awesome! I'll put it in as soon as possible.

Same with Wing's because I haven't done that either. >_>
Logged

Winged Warrior
Super Robot
*****
Posts: 1304


« Reply #131 on: 19 February 2008, 22:36:55 »

CAN I HAS BE VILLAN?
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #132 on: 19 February 2008, 22:41:12 »

NONE MATRICIANS CAN HAS VILLAN.

I made my own with his own back story. He's some old Japanese guy who hates the Internet.

'NUFF SAED.
Logged

Winged Warrior
Super Robot
*****
Posts: 1304


« Reply #133 on: 19 February 2008, 22:45:19 »

Can I has be villain sidekick?
Can I has be stage boss?
Can I has be mini boss?
Can I has be summon?
Can I has be familiar?
Can I has be shopkeep?
Can I has be Party member?
Can I has Chezburger?
Logged
AlexThePenguin
Super Robot
*****
Posts: 1106



« Reply #134 on: 19 February 2008, 22:49:49 »

I CALL RAY AS MY FAMILIAR.
Logged

That's nice, dear.
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #135 on: 19 February 2008, 22:57:10 »

lawltime

So, Opal, I need to ask you three questions:

What weapon type do you want? (Mine is fisticuffs, Snare has vines, Lunchebox has knives).

and

What kind of special power do you want? (Mine = psionics, Snare is nature, Lunchebox has brute force and Cherry has healing).

last

What kind of character do you want to be? I'm a black mage like character, Cherry is white mage, Mikero is a Ninja... you get the idea, right?
Logged

AlexThePenguin
Super Robot
*****
Posts: 1106



« Reply #136 on: 19 February 2008, 23:11:27 »

Staff, ice/water element (imbued in the staff), bard/dancer
Logged

That's nice, dear.
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #137 on: 20 February 2008, 01:28:02 »

Alright, got rid of everything referencing to Dizzy (maybe, if I come across more if I didn't).

Also, two new pictures (also shown on first page).

The first is ALL current Matricians. I'd really like the moderators and Abe in, John, Edge, Slugkid, yuri (for comedy purposes), and Sano.

Also, WHAT'S WITH THE SECOND PICTURE!? You'll find out later (though this isn't actually an area in the game).

Also, the PokeMon sprites don't look too bad on realistic-ish tilesets.
Logged

NovaMan XP
Super Robot
*****
Posts: 3953



« Reply #138 on: 20 February 2008, 01:36:09 »

xD Lucario is still there.
Logged
Chron
Super Robot
*****
Posts: 2790



« Reply #139 on: 20 February 2008, 02:10:56 »

Hahaha, we all look snappy.
Logged
ASR
Super Robot
*****
Posts: 10911



« Reply #140 on: 20 February 2008, 02:19:25 »

I forgot I had my striped shirt back then rather than my hoodie. Nice screens, by the by.
Logged

Slugkid
Robot Master
****
Posts: 796



« Reply #141 on: 20 February 2008, 02:28:15 »

[...]The first is ALL current Matricians. I'd really like the moderators and Abe in, John, Edge, Slugkid, yuri (for comedy purposes), and Sano.[...]
I asked some friend to do the sprite sheets for me about a month ago, because I suck at spriting, but he got lazy...
SO anyways, could anybody do them for me? Pl0x?
Brown-ish hair, antennae, red cape purple shirt blue pants white shoes and green skin...
Thaaaaanks...
Logged
Winged Warrior
Super Robot
*****
Posts: 1304


« Reply #142 on: 20 February 2008, 04:26:49 »

CAN I HAS BE SUMMON?

Pic related.
« Last Edit: 20 February 2008, 04:45:12 by Winged Warrior » Logged
AlexThePenguin
Super Robot
*****
Posts: 1106



« Reply #143 on: 20 February 2008, 04:38:46 »

Dude, I totally forgot about summoning.

I wanna be a summoner, not an elemental. If it's not too late. >_>
Logged

That's nice, dear.
Captain Sanoguchi
Super Robot
*****
Posts: 3211



« Reply #144 on: 20 February 2008, 04:41:07 »

Wasn't I going to be in this game?
Logged
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #145 on: 20 February 2008, 04:46:25 »

Opal: Summoner = Possible!

Sano: As an NPC, yeah. I still need sprites though.
Logged

Captain Sanoguchi
Super Robot
*****
Posts: 3211



« Reply #146 on: 20 February 2008, 05:07:46 »

I that we agreed someone else would make 'em 'cause I epic fail at sprites.
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #147 on: 20 February 2008, 05:08:58 »

...

>.>

<.<
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #148 on: 20 February 2008, 05:09:18 »

Actually, Sano, I think your sprite should be made by you to accentuate those parts of you that are Sano.

It seems logical.
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #149 on: 20 February 2008, 05:12:14 »

Actually, Sano, I think your sprite should be made by you to accentuate those parts of you that are Sano.

It seems logical.
Not if you're dumb and don't understand nerd speak!
Logged

LOL BANDWAGON
Pages: « 1 2 3 4 5 » Print 
The MBoard  |  MegaMan Matrix  |  The Creation Station  |  : MegaMan Matrix: VIRUS Attack!! (Development Topic)
Jump to:
Cannot access offset of type string on string
Powered by SMF 2.0.18 | SMF © 2006-2008, Simple Machines LLC
Go to top
Add MegaMan Matrix to your Favorites
Original content © 1999-2007, Abominator.
Trademarks are copyright their respective owners.