Captain Sanoguchi
Super Robot
Posts: 3211
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« on: 7 December 2007, 00:03:18 » |
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I'm surprised there wasn't a topic already. God, SMG is a work of art, it seriously made me feel like I was a wide eyed child again, playing Super Mario 64 on my shiny new N64 for the very first time, a really magical feeling on account of it being the first game I ever played and all. I was afraid the whole game was going to be like the last level you play as Knuckles (maybe it was Rouge, but whatever, the space one) in Sonic Adventure 2, with all those sphere shaped planets that turned the controls into poop. Thankfully the controls of which way to go were only a small annoyance at only a few points. The art direction and concepts were beautiful and true to the Mario style, ya know, make everything adorable, make epic explosions happen, a few epic boss battles, et cetera. How about that soundtrack? One or two songs that got annoying, most of 'em were just hum-alongs, but there were actually a few that made me stop and go "Wow, that's some good music.", I mean absolutely brilliant music that really makes you feel like you're on some awesome adventure. Difficulty? Well, there is some to be desired at some points, but a few points were challenging. I mean with the added challenge of Daredevil Comets giving you only one health unit made it difficult at a few points. Some of those Purple Coin Comet levels were pretty difficult when you had a time limit. So, how about Bowser, wasn't he about a million times bigger in Sunshine, and a lot less epic? I mean Bowser boss fights seriously felt dramatic, the music was awesome and Bowser seemed like he was actually a powerful foe even though most people could overcome him the first or second time. Baby Bowser... Koopa Kid... Bowser Jr.... Bowser's Son's boss battles were far less interesting to me though, boring, tedious, easy. Overall the game was amazing, you guys will agree with me this time right?
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guitaristjoe
Sniper Joe
Posts: 112
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« Reply #25 on: 8 December 2007, 17:00:56 » |
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Right, I know that they do re-use things, I just mean they could afford to make more than one Mario per console.
I think that its a good thing, all the time between games. Really I would rather wait for a great game than get a so so game sooner.
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It's a bird!
It's a plane!
NO! It's a signature without some sort of fancy picture in it. Go figure.
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Vinchenz Rock
Super Robot
Posts: 3642
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« Reply #49 on: 18 December 2007, 01:38:11 » |
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