Vinchenz Rock
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« Reply #1100 on: 8 November 2008, 06:16:29 » |
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Anyway, I just beat Quantum of Solace.
Ended in a bit of a cliffhanger, but I guess that doesn't spoil the movie. Was a little bit short but towards the end the gameplay got kind of tiring. For me, though, the game is long enough and difficult enough that it kept me coming back to the end. Also, the AI is programmed really good. Sometimes the AI will decide to throw a grenade under an opening gate, and there's the occasional kamakazi man running towards you in order to kill you... which is actually annoying because of how low HP you have (but annoying in a good way).
And its now officially the first PS3 game I've beat (other than MGS4 but I didn't beat that on MY PS3).
So, not bad for a Bond game, and certainly not bad for a first Bond game by Activision. Looking forward to their other Bond games, as long as they have something new in store.
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Vinchenz Rock
Super Robot
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Posts: 3642
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« Reply #1113 on: 9 November 2008, 06:29:26 » |
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Mikero
Super Robot
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« Reply #1126 on: 10 November 2008, 04:28:21 » |
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They are.
So far it's hit. Wii controls take a bit of getting used but are pretty alright so far. Don't like Spidey or Cage's voices outside of real cutscenes. Just had some stuff with my favourite Spidey lady (not MJ). A lot more of the random city events than in previous games, and since I'm trying to keep being a good guy, I'm fighting every gang war, every drive-by, helping everyone who need to go to the hospital, etc. on my way to missions. That makes it take longer, and I don't think the story of the game is all that long.
Just enough of upgrading for each suit, and unlocking other costumes isn't a chore, in fact they come along quickly. I have 3 unlocked so far, interesting choices for this game. For one of the three costumes I've yet to unlock, all you have to do is finish Act 2 (one of the costumes I had all you had to do was finish Act 1) and another is just about defeating 500 enemies (EASY).
Levelling (a matter of HP and swing speed) as well isn't a chore, it's based on collecting a certain amount of spider token things for each level. This is the kind of fetching that in the past has made me basically want to die (tokens in "Ultimate Spider-Man", yeah?) but it seems like almost every building has one of these things lying around, so it's actually pretty damn easy to find any of them. Thus, you don't even have to look for them, just pick them up on your way around.
Upgrades are bought with experience points. And you can "sell" upgrades you don't want anymore, which is a good idea since sometimes you don't really get how something works from the description.
Story wise, it's been mostly a lot of fighting gang members and learning moves so far, but the opening video is set a few days into the story's future so you there'll be something. Not to mention (but I will) lots of cameos since that video itself has a bunch, like Steel Spider, in the background fighting (so that's not even including people that actually have lines in the opening). One thing I'm glad for, I'd definitely play this a second time or third time. I've only had a couple of the "decision" parts but I can tell they're weighed heavily enough to allow for replay value. I'm trying to keep my alignment red (or good, rather) and keeping to good guy decisions instead of succumbing to the alien costume, but I switch to that costume when I feel it works with the story.
NYC loves Spider-Man.
Speaking of which, the whole thing LOOKS real pretty, and the game isn't kidly like I assume "Spider-Man: Friend Or Foe" was since Venom was basically your dog. The city seems pretty big, clearly bigger than "Ultimate Spider-Man" and easier to lose yourself in, since the colours are more real and thus everything (like a real city) can look similar in a good way. In Ultimate, everything was easily recognizable, so much so that you always knew where you were, which sounds good but isn't since this is supposed to be New York City.
So far the game is pretty good, I've yet to take in the scope of the whole scenery or really get into the story but I'm considering actually buying it.
Hopefully, there is a plain Peter Parker costume. I love those.
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« Last Edit: 10 November 2008, 04:34:12 by Mikero »
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Mikero
Super Robot
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« Reply #1131 on: 11 November 2008, 21:57:42 » |
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Further along in Spidey I've only encountered one glitch, which is a glitch that keeps happening in modern Spider-Man games. When you bring someone to the hospital and is doesn't register that you've done it. So eventually you just have to move on and let the game think you failed to save that person. BUT this only happened to me the one time in this game, and nothing else like that happened.
The game hasn't been too challenging, and you have a seemingly unlimited amount of retries at any part of anything, since the game autosaves like ALL the time. So that's pretty good, because there are times when the last part of a boss fight is doing quick Wii remote and nunchuck motions (which are incredibly improved since Spider-Man 3) and if you screw them up once you die, but get to retry from that part so it's not at all bad.
As I've heard, there's barely any story. There is one, but most of the game is tied up in the chaos that is NYC. Imagine the amount of city events in other sandbox Spidey games tripled, or more. However, the lack of complex-complex story is not anything, and I really haven't minded it that much. I feels like a day to day Spidey-life game at some points, just stopping crooks and Kingpin's thugs, and heists while on your way to a new mission. Which is actually pretty cool, because now that I'm fully accustomed to the swinging I realize how awesome the swinging is.
But I STILL haven't explored the city, really. I've been all over, not that I can tell, but there's so much crime and need going on down in the actual streets that the only way to get away from it is to stay up high (makes sense) since as I'm playing this with full red alignment as much as possible, I always solve everything on my path if I'm down in the trenches that are the streets of New York.
Central Park looks more massive than in Ultimate Spider-Man, which I remember thinking was very massive the first time I saw it from the top of a building. Everything in this is just that much bigger. Everything.
The music when fighting seems almost tailored to the type of fight. I don't really want to spoil anything but when fighting certain guys at one point in act 3 (some of whom tend to just stand in the streets like zombies until they notice you) the fight music is creepier than I remember it being when fighting gang bangers or techno henchmen. When you're just swinging around up high, closer to the beginning, the music does that kind of grandiose thing they do in the Spidey movies, which seems about perfect.
The cameos I wanted most have been in it (Cage, and someone else) already, and I've been really liking the rest so far.
Universe-wise, it's using the normal Marvel universe (616), but somewhere in the past. It's after the New Avengers got together (they talk about it a bit, and Sentry's watchtower appears over Stark Tower) but also some point before the Civil War, evidently. Of course, it doesn't have to really be placed, but they've put enough of the real Marvel U in there.
I don't know if it's me or the game, but it's a lot easier to not accidentally switch to the black suit now. The you switch between red and black with a flick of the nun-chuck, which used to have me switching back and forth in the air and such all the time whether I wanted to or not. Hasn't happened at all anymore, and I had to try a bit harder to actually put the black suit on for a second when I wanted to see what it looked like changing from a new costume I'd unlocked.
Still having a great time with the game, though there's not much story. My arm hurts loads from the swinging. For the first time I've hit a part where I don't really how to collect a certain thing for a mission, and apparently the internet doesn't really know how it works either. Luckily, it's an optional mission and I can move on.
I'm not sure how much of the game is left, other than replay stuff, but if it goes on enough more I'll probably buy it. It must be so different (easier?) in the black suit, headspace-wise, because you can just ignore a screaming city and not give a ##### about what the citizens think of you.
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