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Ikeoko
Sniper Joe
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Posts: 386
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« Reply #869 on: 30 September 2008, 13:53:22 » |
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Phoenix Wright is sooo much fun, I'm pretty much addicted to it.
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~ ♥ ~ ANNIE ~ ♥ ~ /l、 ゙(゚、 。 7 l、゙ ~ヽ じしf_, )ノ kitteh!
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Edgecrusher
Super Robot
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Posts: 1371
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« Reply #879 on: 3 October 2008, 06:54:19 » |
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Okay, so here are my feelings on Silent Hill so far:
This installment has been significantly more straight forward than the previous entries. I think it's primarily the influence of the American studio that worked on the game. There's also a significant number of visual cues taken from the movie, lending further credence to the theory. This could be good or bad, depending on whether or not you liked the convoluted nature of the previous games.
The combat is vastly improved, as has been touted. This is simultaneously good and bad, as part of the suspense of previous Silent Hill games was the "Oh #####! I may not survive if I try to fight this thing." factor. The combat makes the enemies feel much more manageable, and takes some of that tension off. Conversely, running from your enemies, a long established option in survival horror, is almost wholly absent. You simply can't run from a number of battles. Perhaps that was intended as a mechanism to balance out your combat skills.
Visually, the game is about as stunning as blood-caked, rusty metal and chains could possibly be. The enemy's are some of the best the series has ever seen (they're honestly a large part of why I play the games in the first place) and the signature static and film-scratch look is there, but mostly limited to cut-scenes. I've read a number of reviews that complained about how dark the game is, but let's be honest... It's Silent Hill. I expect to have extremely limited visibility. You play these games in the dark for the exact same reason. The only gripe I have with the game visually is that the syncing is abysmal, and a lot of the character models for towns people are generic and lack character.
All in all, I think the game is pretty solid. It's significantly more accessable than the previous titles, so that may alienate the more hardcore SH fans, and it's certainly not as epic as Silent Hill 2, but it's a pretty damn good game none the less.
Many hat tips to Jacobs Ladder, but we'd be lying to ourselves if the series hasn't always had that quality.
It's too early to say if this or Dead Space is going to be a stronger purchase. Silent Hill already has a special place in my heart, so Dead Space is going to have to win me over, but honestly they both seem like pretty worthy titles.
More thoughts as they come.
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No more pencils, No more books I built a city out' one brick, it had a Mayor and a Crook I made the Crook stab the Mayor, then slay himself in the guilt I stole the brick back and migrated east, now let's build.
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Mikero
Super Robot
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Posts: 11982
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« Reply #881 on: 9 October 2008, 23:09:19 » |
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I've been playing the first Kingdom Hearts on a borrowed PS2. Not bad so far, but it's not all that epic. But I like it. I made a behemoth gummi ship, or at least the biggest I felt like for now, that's 58 pieces. That's probably not a lot later on, but it looks stupid because I don't know how to paint of my pieces either.
I tried MGS3 on it for a while... Eh. I think that game, along with RE, isn't really for me to PLAY, but for me to be the wingman on and help figure things out 'cause I like the story but I'm not so hot at the actual gameplay.
And changing my camo every three seconds and laying down in the grass for five minute HOPING some Ruskie walking super slow two feet from me won't notice this grown man is there did not help.
Although the camo concept is interesting. I miss the radar that show what way the guys are looking, because without it and with the crap camera and everything looking the same I can't get anything done. And furthermore, ##### crocodiles.
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von Teelio
Sniper Joe
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Posts: 213
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« Reply #882 on: 10 October 2008, 00:10:24 » |
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That's probably not a lot later on, but it looks stupid because I don't know how to paint of my pieces either.
I think you buy the paint option from Cid. I'm currently going back to Crash Bandicoot - Crash: Warped. Boy I missed these games. Also, been mainly playing through Brothers in Arms: Hell's Highway. Absolutely breath-taking. Surely as hell beats any Call of Duty game. I've also been going through Medal of Honor and MoH: Underground before I picked up Crash. Is it me, or are the older games so much more fun to play compared to today's #####?
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Macher; the Absolute
R.I.P. MMM... You are missed.
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Johncarllos
Super Robot
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Posts: 6806
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« Reply #892 on: 11 October 2008, 04:49:58 » |
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"Bike skill? What's that?"
-GTA4
Yeah, Motorcycles stink. I beat San Andreas right through with zero cheating and about 75% completion. I got golds in all the driving/flying/biking schools. Maxed out everything with all girlfriends. And never bothered doing the 'collect' missions (photos, horseshoes, clam shells whatever).
So, Vice City has everything that GTA3 had and then some, and San Andreas had everything that Vice City had, plus a LOT more. GTA4 lost things in almost every aspect from San Andreas. Fewer weapons, little customization, no stats, and no fun things to do on the side.
It kept the jumping and climbing mechanics though, that was a good move.
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I can skin anything smaller than a bobcat in 30 seconds.
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