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Mikero
Super Robot
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« Reply #2488 on: 1 October 2009, 19:52:32 » |
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biotic tech defense whatever that is.
It's exactly what it sounds like; Protection against biotic and tech attacks like Overload, Sabotage, Lift, etc. Health bar in the corner, when it's green, you have no shield, red means shield.
Where did you get that idea? When the bar is green it's because you've been poisoned. Rachni do this to you a LOT. Shields are indicated by the blue bars. I didn't notice if I didn't have shields when toxic (actually I'm sure I did, and if I didn't you could just use tech or biotics anyway and have them back) but it never really mattered, that went away fast if you had the right armor upgrades on (Medical stuff the way, anything else is pretty much trash until yum have two armor upgrade slots), which also render medi-gel almost useless since you'll rarely need it. Although stuff that ups your physics threshold is good against biotic colonies. For me the shields were blue bars... And Shepard would say "I've lost shields!" when they went down. In which case, in most situations you can just retreat, get your shields back up, and even ready more biotics if you use them. The enemies don't chase you. And if your guys are dead, they magically come back to life when you're far enough away. In which case you can cover them until they get to you and then fully heal everyone with medi-gel and run back in.
The enemies do chase you more later in the game. Especially rachni. Some enemies'll open doors to get to you unless you leave the map completely, so I don't know what this "don't chase you" business is about. But they are pretty stupid, yes. Teammates come back to life when the fight is over, so if they come back to to life when you've gone far enough away then you've left the fight enough you probably won't get chased. I think you can beat that game getting away with not understanding a lot of things.
Definitely. Actually I think it's pretty clear when people basically played through the game "wrong". If you figure it all out, you really never have trouble. Mass Effect was okay.
It suffers from everything else this generation; frame rate drops, unpolished gameplay, game breaking glitches (Mako), and repetition (every side mission; enter 1 of 3 buildings, shoot stuff, win. Also; Elvators.
All it had going for it was full voice acting.
BUT: you got the PC version which is superior because they fixed the glitches and made it smoother and polished.
You're such a flip flopper, you have a different opinion on Mass Effect every week! But whatever I don't care about that, I just want to know how the Mako glitched on you at all, 'cause I don't remember anything like that. I can't even think of it being remotely close to "game breaking". The rest is fair I guess, though as I've said before elevators weren't long for me (they are on my girlfriend's though) and I didn't think the gameplay was unpolished--Just the menu system (which was updated on the PC version but not on XBox for whatever reason). "All it had going for it was full voice acting." Oh please. Exaggeration. Yes, I guess full voice acting is a big get, but it has a lot more than that. You know, like how it actually has a good story in a GENERATION of games with storylines I actually hesitate to even call storylines.
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Mikero
Super Robot
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« Reply #2490 on: 2 October 2009, 06:21:47 » |
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No, Majikn. I'm not talking about in that one level of the complex on Noveria when the game goes out of it's way to make sure you run through the room. I also took Noveria first and didn't know it would take me over four #####ing hours of work, haha.
You encounter Rachni on lots of sidequests. Some are in stations on planets, or have those pods laying about on worlds where bunches come out and mess with, and at least one of those freighters you dock on is full of them. This can come up depending on how you played, but I did every single possible sidequest in the game so I saw 'em all, but there's at least one world where you have to destroy three sizeable Rachni nests, one of which is threatening other Alliance troops.
Later Geth troops will follow you quite a bit, but not as much as other humans might. Again this is sidequest stuff, but I remember during the one where you take out a bunch of facilities in which the geth killed all the humans, took over, and are emitting some kind of signal, I retreated into a tunnel to heal up and a second or two later they just opened the door and piled it. There were geth knocking me down, geth on the ceiling, they killed Shepard fast. Weirdly, when I tried again, they opened the door again but were unsuccessful at opening the door on the opposite side of the hallway. So maybe they can only open certain doors (weird).
I'm not saying Mass Effect is a perfect game or even close, I just think all the things that are good about it make up for what's bad about it, which in my experience was REALLY only "bad menus and long elevators", and it gets a lot of crap for that when in reality it was a pretty fresh ride for me, and I rarely find any story that fresh these days especially in video games. I honestly don't think I've encountered a video game with a story like that since Beyond Good & Evil, which was a great and fresh game as well though it suffered from rocky stuff and was far too short. Not that I play every game that comes out.
Either way, I have confidence that Mass Effect 2 will be ace if it's even just as good, but it will probably be better if only because they'll fix most people's issues with the first game.
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Majikn
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« Reply #2492 on: 2 October 2009, 16:43:30 » |
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I didn't do ALL the sidequests, mind you, but I swear I never encountered another rachni, and wouldn't expect to even considering I let the queen live. Maybe I don't remember it correctly. And it's very possible that none of the enemies that really would've given me a hard time running away were ever any of the enemies that ever gave me cause for running away.
Man, I didn't even BUY armor until I had so much money I could get the really good stuff.
But I'm not really complaining about anything, I'm just saying. I did thoroughly enjoy the game.
You earn points by levelling up. It'll tell you in the corner as you gain EXP if you levelled up. And all of your party, including ones that aren't fighting by you, will level up with you. This is convenient if you ever need to change your party or want to, because you can just set their skill points as soon as you land with your new party member.
If you're still at that boss, bear in mind that the west end of the room is a far better location for you to be, because the Matriarch stays where she is. Her biotics won't hit you, leaving you to take care of the asari commandos and the krogan. And the biotic abilities can be seen approaching you so you ARE able to dodge them.
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The Exorcist has taught me that when I'm losing an argument I may save face by vomiting on the opposition.
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Mikero
Super Robot
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« Reply #2495 on: 3 October 2009, 02:42:33 » |
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We're not really arguing. We're not really nerds. I'm really glad I didn't choose to have biotics like my friend said to, I wouldn't have used them at all and tech attacks were WAY more useful! I really think Sentinel was the best class in the game. They say there's an option of running and gunning but I'm finding it hard to believe that's even possible with the AI's cheapo biotic powers and with my team mates dying really fast. Noveria was my first mission too.
I did come along some glitch where I was stuck in an elevator, or that I couldn't quick save before that cheap ambush because the game thought I was in combat (though I was clearly not). I don't know about the 360 version but yes the PC version DOES have some noticeable glitches though they can be avoided/managed.
The story and options is pretty amazing so far but I just hope Mass Effect 2 gets less glitches. Oh yeah and how do you exactly earn points for skills? I noticed that I sometimes get them along with my Exp.
edit: The advice on the shield part was helpful, I also think the health bar turns green when you get that shield buff by Wrex. At the of Noveria I literally had no shields so two seconds after the fight with the Matriarch, started I literally got knocked down by biotics, shot by gun fire and instantly died. This happened several times till I decided to run away and recover my shields. right after that mission i spent all my credits on heavy armor for shepard
Any "shield buff" should just turn your shields all white and super. Wrex's Immunity skill will turn his health bar white. Everything else you mentioned will get a LOT easier to deal with, but I still hated when enemy biotics would just knock me over. It makes Shepard look like a worthless doll or like he suddenly got crammed with polio the way he flops down. The Matriarch was one of the hardest fights in the entire game for me, and Noveria was probably more work than any other planet. The Artemis Tau Cluster is JOKE. I didn't do ALL the sidequests, mind you, but I swear I never encountered another rachni, and wouldn't expect to even considering I let the queen live. Maybe I don't remember it correctly.
I let that bratch live too but there were still Rachni sidequests. It's possible to miss the OPTION of doing certain sidequests all together, so that could've happened to you. Anyway the thing with the queen is that she's not in charge of ALL the Rachni, just her spawn, so all the rest are essentially renegade/fair game. The really big fast ones were a huge piss off, and I don't even think those ones appeared on Noveria at all. Suggestion: When you're fighting the Matriarch's (Deanna Troy's) Krogan, they just hide like bitchfists. I think they're supposed to try and snipe you when they can, I don't know. I took them out using my own sniper rifle by grazing their heads. Don't worry if you're untrained of sniper rifles, I was too (at that time), and you can still USE any weapon, it will just be harder.
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