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1551
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Non-MegaMan / Any Other Business? / Re: Matricians: Show your Music!
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on: 13 December 2007, 17:13:53
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Well, let's see.
#####loads of OSTs, notably Perfect Dark and Donkey Kong Country 2 (less notably Gundam Wing Endless Duel (far less notably Cabal)).
Increased the proportions of my Pink Floyd collection from merely epic to full-out legendary.
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1555
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MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl
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on: 12 December 2007, 17:25:10
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If your answer was anything but "Classic Mega Man", please get in line for your turn in the Mauling Tent. Nibbles is expecting you.
I voted for X, do I still get mauled? >.<
I'll try to get him to let you off with a warning. EDIT: Mega Man 4 had the best "Final Battle" theme, the complete works version being one of the single best boss themes in all of Mega Man history. 7 was a close second. Now remembering... holy crap, yeah. Haven't played MM4 for so long!
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1560
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MegaMan Series / X Series / Re: Maverick Hunter X
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on: 7 December 2007, 17:05:49
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(Now armed with this knowledge, Fatso embarks to drive in the final nail of his point)
And it is still more effective than any other weapon in the lineup (F. Wave takes second place, followed by someone just button-mashing).
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1562
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MegaMan Series / X Series / Re: Maverick Hunter X
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on: 7 December 2007, 17:00:44
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Well it's even MORE broken.
It destroys every enemy with one hit even Hognamers and Anglere's.
The only enemy that it's weak to is Thunder Slimer.
Hoganmer and Anglerge ALWAYS fell to one Storm Tornado (except, in the case of Anglerge, when you were stuck inside it, so the Tornado couldn't get more than one hit off). Off the top of my head, the only enemy it could not destroy in one hit on SNES X1 was the Spark Mandrill miniboss (is that what you were talking about anyway? I forget what it was called).
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1563
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MegaMan Series / Classic Series / Re: GENERAL CLASSIC SERIES ENQUIRIES
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on: 7 December 2007, 16:50:26
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WHY, OH WHY?! WHY DID THEY HAVE TO SWITCH THE FIRE AND JUMP BUTTONS ON THE GAMECUBE VERSION OF AC?!?!
I still bought it, but that doesn't mean I can't complain about having to play clawgrip-style, with my index and middle fingers doing the jumping and shooting.
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1565
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Non-MegaMan / Non-MegaMan Games / Re: "Un"Official Brawl Update Topic
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on: 7 December 2007, 16:41:13
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The awesome thing is that they don't use items specifically because it breaks the advantage that wavedashing and glitching gives the handful of characters who can do it well. On the other hand, Luigi would die a horrible death without wavedashing
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1566
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MegaMan Series / X Series / Re: Greatest Maverick
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on: 6 December 2007, 17:12:12
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X1 it is either Homing Missile or you could use the Boomerang Cutter. Rolling Shield, actually. Though 'Horming Torpedo' does three damage points (kills in 11 hits), Rolling Shield does four (kills in eight hits). Boomerang Cutter I haven't even tried; I would suppose it does either one or two points.
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1569
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MegaMan Series / Miscellaneous MegaMan Games / Re: On a scale of 1 to 10, how good do you think your Mega Man playable skills are?
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on: 5 December 2007, 05:03:33
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Classic: 8? After picking up a "new" Classic game, it does not take long to formulate strategies. Plus, my mad MM3-MM4 skillz would give many a person here a run for their money.
X: 9. If we speak only of the SNES editions, 9.9 (with the last .1 being lost due to an inability to take on X2's Sigma battles totally "naked")
Legends: 6-7. Only played it once - hardly enough to get a good idea of what I was doing.
Others: I've had the extreme luck never to have played any of the other series, with the exception of about 5 minutes on Zero once.
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1573
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Non-MegaMan / Non-MegaMan Games / Re: What game are you playing?
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on: 3 December 2007, 17:38:22
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Waiting for my pay to come through so I can pick up SMG, and then probably Crysis after that. My C&C3 turned out to be a coaster, though, because I lost the back of the manual with the CDKey. *facepalm*
EDIT: But currently, as always, working on a two-segment Castlevania 4 speedrun for SDA
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