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2104
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Non-MegaMan / Any Other Business? / Re: Trip Down Memory Lane!
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on: 19 November 2008, 03:43:53
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I had this little toy (I think from Burger King) of Goliath in this concrete Egg, and when you pressed the button on it real fast, it would break open and the concrete would fly around him like a helicopter so you could see him.
I miss this show now...
EDIT: I hate you.
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2106
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Non-MegaMan / Any Other Business? / Re: The MOVIE Thread
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on: 18 November 2008, 21:19:54
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I looked at that, and tried to recall something that looks similar to that.
AND I'M LIKE "OH GARGOYLES. I HAVEN'T SEEN THAT CRAP IN AGEEEEEES."
But seriously, dat be screwed up.
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2111
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 17 November 2008, 05:38:13
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Well I doubt the game would happen, it's just an idea but seriously? I wouldn't find them too big of spoilers.
I mean, who knew that Wily was behind it all in Mega Man 9?
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2112
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 17 November 2008, 04:28:33
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When I was drawing up the fake MMM game earlier, back when I did the fake boss select screen, I had the idea of making Orange Devil the obligatory "Devil" Castle Boss, and then the mods as the rest of the castle bosses.
And then just respectable Matricians as the Robot Masters.
Huh. That's similar to mine. I've had it as an idea for a while, and I told TLO and WIND the details of it. MM9 only just added more inspiration to it. Yeah, The staff have their own respective final stages, and there are 8 Matrician stages. And about Orange Devil, I was thinking about making him an 8-bit Intro/mid stage boss. Abe would be the final boss, but have a cliche MM5 moment where the Abe you were fighting wasn't real, and that Wily is behind it all. And then you have four Wily levels, and Wily himself.
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2113
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 17 November 2008, 01:46:14
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I've already predetermined seven bosses, and one I'm not sure. The one I'm not sure of, I'll do last. Posted on: 17 November 2008, 01:35:27
Actually, I don't see what needs changing. There's 8 colors right? All it needs is a new frame.
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2114
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 16 November 2008, 14:41:09
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Well, I guess I need to change my window then from MM6 to MM3, and add some hair to outside the window.
If I mentioned it, I'm kinda basing this off an idea of a game with 8 Matrician bosses, one of them being me. Of course, the other is WIND, but I kinda do need the color limitations.
Do you mind if I fiddle with it? (EDIT: I think it's fine.)
EDIT: Actually, I might try to make a custom window.
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2115
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 16 November 2008, 04:50:48
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Well it goes down in the middle. I think it's fine.
I personally don't see any necessary changes. I can change one thing I see on the shading of the hair, but that's it. I can do that in two seconds.
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2117
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 16 November 2008, 04:42:21
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I found a solution to the hair thing, because I want the BG to be black like they it's supposed to be in the games. I noticed Plug Man's head was black, but it was separated by a pink outline. I'll do something similar. Posted on: 16 November 2008, 03:28:18
Like so. I might add a little something to the hair. I admit it does look a bit plain. Posted on: 16 November 2008, 04:26:41
Let's try this on for size. Comments?
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2118
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MegaMan Series / X Series / Re: Favorite Megaman x boss
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on: 15 November 2008, 04:40:44
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I know. I can't get enough of it.
Except in MHX. They made it a bit crappier somehow, but it's still good. They did a good job on Boomer Kuwanger's though.
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2128
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MegaMan Series / StarForce Series / Re: Ruyse no Rockman 3
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on: 13 November 2008, 12:14:42
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I saw the other forms like that was a plus, besides the fact that a lot of them were useless bosses, but I do believe they should've done something more interesting with them. Both games are either too short or not enough for me.
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2133
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Non-MegaMan / Non-MegaMan Games / Re: What game are you playing?
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on: 12 November 2008, 03:13:57
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[spoiler]Get under the grey block, and keep jumping up and down while looking left. Shoot the wooden crate while moving left. It should crush you.
That's the way I did it. You can also just spam shots and then move the safe right so you can jump into the spikes.[/spoiler]
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2136
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MegaMan Series / StarForce Series / Re: Ruyse no Rockman 3
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on: 12 November 2008, 01:51:16
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ZXA was overloaded with bullcrap, I didn't want to transform into bosses. ##### that.
Well, I understand Rez's issues there, but I never had a big problem with those. But for the bosses, I found some of them useful, so whatever. But some were utterly useless. I mean, Bifrost? Seriously?
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2138
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MegaMan Series / StarForce Series / Re: Ruyse no Rockman 3
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on: 11 November 2008, 19:10:55
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Well, it used more of the whole "Get a weapon from the boss" aspect in a dumber way, but you could use the weapon or form to explore deeper into the game.
Except... you couldn't explore enough, in my opinion. That's what ZX lacks, as well as many other things.
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2140
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MegaMan Series / StarForce Series / Re: Ruyse no Rockman 3
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on: 11 November 2008, 16:18:27
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It'd be simple if they'd at least add more exploration in the map rather than just 8 bosses, final stages, and slap it into a Metroid/Castlevania-like map. Although ZXA had more models/DNA data over the first and I consider that better than ZX, I still prefer something more. It's still not enough for me to go back and replay it, unlike Mega Man 9.
They won't improve ZX. They'd rather made a poor sequel or let it die.
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2141
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MegaMan Series / StarForce Series / Re: Ruyse no Rockman 3
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on: 11 November 2008, 16:06:08
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ZX is better, but not by much.
I wouldn't say I'm looking forward to another one, because I'm not. They'd have to put more time in it than they did with the other games. Otherwise, I'm not spending $35 on something that hasn't improved...
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2144
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MegaMan Matrix / The Creation Station / Re: Chaos Creations
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on: 10 November 2008, 21:23:31
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I'm horrible with projects, since I never finish them, but I had an idea on paper that I'd like to eventually happen sometime.
The idea isn't original. It's a MMM Mega Man game.
Although ASR attempted something similar, I've already chosen 8 Matricians and weapons (All which I've carefully thought out so they'd be useful).
I attempted to make an 8-bit mugshot of myself. The result was okay, but I do have one problem.
The background is supposed to be black.
My hair is black.
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2145
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MegaMan Series / Classic Series / Re: MMM's Mega Man 9 Leaderboards!
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on: 10 November 2008, 18:39:17
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I personally don't care, and I at least get photographic evidence of my scores. Although, I haven't shown my latest score for Endless Attack, but I do have it. I just haven't uploaded it. Posted on: 4 November 2008, 19:51:24
I'm bored, so I'm attempting some Time attacks. Although, I'm not using any specific strategies or actually really attempting to get a high score, I'm doing them for fun. My time for Magma Man is 01:48:21. First attempt Hornet Man: 01:51:61. First attempt Galaxy Man: 02:16:91. First attempt Tornado Man: 01:53:66. First attempt Jewel Man: 02:05:75. First attempt Splash Woman: 02:22:91. First attempt Plug Man: --:--:--. First attempt Concrete Man: 01:34:11. First attempt Wily Stage 1: --:--:--. First attempt Wily Stage 2: --:--:--. First attempt Wily Stage 3: --:--:--. First attempt Wily Stage 4: --:--:--. First attempt Special Stage: 06:36:40. Posted on: 10 November 2008, 17:41:56
Bad news ASR. You've been bumped off. #10 on the Plug Man time attack is "HOSHI@home" with 01:23:55. EDIT: #1 is 1:22:40 and the name is... "HOSHI-"!?
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2148
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Non-MegaMan / Non-MegaMan Games / Re: What game are you playing?
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on: 10 November 2008, 15:34:05
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From what I hear, if you go in expecting a true Banjo-Kazooie 3, you're going to hate it.
It's more of a spin-off game than anything else, whether or not they want to admit it. Some similar aspects of gameplay, yeah, but don't expect much to be the same.
Well... by the sound of that, I won't exactly hate it, but I expected a Banjo adventure game. I'll hate the fact that I'm not getting it.
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