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2605
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 20 February 2008, 01:28:02
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Alright, got rid of everything referencing to Dizzy (maybe, if I come across more if I didn't).
Also, two new pictures (also shown on first page).
The first is ALL current Matricians. I'd really like the moderators and Abe in, John, Edge, Slugkid, yuri (for comedy purposes), and Sano.
Also, WHAT'S WITH THE SECOND PICTURE!? You'll find out later (though this isn't actually an area in the game).
Also, the PokeMon sprites don't look too bad on realistic-ish tilesets.
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2609
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 19 February 2008, 22:57:10
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lawltime
So, Opal, I need to ask you three questions:
What weapon type do you want? (Mine is fisticuffs, Snare has vines, Lunchebox has knives).
and
What kind of special power do you want? (Mine = psionics, Snare is nature, Lunchebox has brute force and Cherry has healing).
last
What kind of character do you want to be? I'm a black mage like character, Cherry is white mage, Mikero is a Ninja... you get the idea, right?
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2613
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 19 February 2008, 22:05:55
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She already has overworld sprites, no? I havn't put them in yet because she said she was still working on it... Other than that, she needs one more sprite; just one standing sprite, as tall as MegaMan in MM7 (taller or shorter if you want, doesn't matter one bit) facing the left. Posted on: 19 February 2008, 17:02:08
An heroine.
STFU
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2616
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 19 February 2008, 20:38:27
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That's why I chose the word "tough" instead of hard.
The enemies themselves will have normal stats that if you level up along the way they'll be easy. It's just that they'll have slightly higher HP than in most games, gives less experience and will have unique tactics. Sort of like MOTHER3 but harder (because MOTHER3 is EASY).
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2623
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 19 February 2008, 04:30:52
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I made the demo easy on purpose. I tend to make the game to be really tough, Shin Megami Tensei tough.
Also, I'm thinking getting rid of Dizzy. He hasn't posted since he asked to be in the game and he hasn't even registered here.
I'm also thinking about including secret characters. So... three new character positions are possibly open. I'd REALLY like a girl to replace Dizzy. That way we have six guys and two girls. Don't care who become secret characters, but I'm thinking Ares to be one of them.
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2632
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MegaMan Matrix / The Creation Station / Re: MegaMan Matrix: VIRUS Attack!! (Development Topic)
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on: 18 February 2008, 23:58:50
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So... I need to get things into gear.
I locked the Eight Elites thread so that I can put all of my time on this game. From now on I'm going to try REALLY hard to scrap any free time I have on MMMRPG.
I would REALLY appreciate some help.
I'm STILL trying to work out all of the animations, and there needs to be sprites done. PLEASE, I NEED help. This will go by far too slowly if I just do this myself.
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2640
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MegaMan Matrix / The Creation Station / Re: As the WINDuh blows
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on: 18 February 2008, 20:20:34
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Where do you work anyhow?
Don't you remember, Winduh? He works at a Japanese shop in America where they sell toys made from China. MR. INFLATABLE-DUCK-AROUND-THE-WAIST. Edit: Wings beat me to it. ;-;
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2642
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Non-MegaMan / Non-MegaMan Games / Re: "Un"Official Brawl Update Topic
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on: 18 February 2008, 20:07:31
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Vinch, I'm just telling you the numerous complaints I've been hearing from all over the web, okay?
Again, you sure? I've done a search on Google AND SmashBoards, I found nobody complaining about no SD card usage. You must be confused; I said I want an SD card to save the stages I plan on building and the snapshots and videos I'll be taking (granted, I didn't imply the last two but it's obvious I was planning on doing those too), NOT that I wanted to back up my Brawl data. Here's more proof of SD Card usages with TWO videos: http://www.smashbros.com/en_us/gamemode/various/various26.htmlAnother Dojo update... but this is a video the day that Brawl was released meaning that it's the absolute latest version of Brawl that Sakurai is playing, the same version that is in the hands of many Japanese people (and a few Americans). If that doesn't convince you then here's the kicker: http://www.youtube.com/watch?v=vKQTlYHFdwM&eurl=http://www.brawlcentral.com/A video from someone who actually owns the game. Around 0:08, you can CLEARLY see the SD Card symbol on the top right of the screen. Although you can't see the text that says SD, there's a number under the text, 16. If you look down, you can see the a button to switch to the stages you saved on the Wii, which is a different number: 13. Why would it show two different numbers? I imagine when you're in Wii mode, that button is replaced by the SD card symbol with the number of stages saved on the card. Also, take note on how long it takes to load the stage; It SHOULDN'T take that long to load from the Wii. And that, my friends, is a fine 1000th post.
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2645
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Non-MegaMan / Any Other Business? / Re: IM Topic~
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on: 18 February 2008, 07:16:31
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Really?
...
You sure? <_<
I talked to whoever was on the other side of the phone and then we'ld talked about we we talked about in the phone on MChat. >_>
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2646
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Non-MegaMan / Any Other Business? / Re: IM Topic~
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on: 18 February 2008, 07:04:53
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It's a good thing you guys talk to me a lot off this website! ... ._. Posted on: 18 February 2008, 01:58:01
I remembered when I used to talk to Opal on the phone. I think I called twice.
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