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751  MegaMan Matrix / The Creation Station / Re: Fat man got a hobby. on: 22 October 2008, 19:39:49
No, here's how it works.

The long string of random characters is the song itself, you save it by creating a text file in your Prefs folder (iirc) and copying-pasting the text in.

What he did was save the song, record it and upload it to YouTube, which is nothing by itself. However, he claims it for his own creation, which is NOT true.

That is, I created the MPC file, he saved it and uploaded it, and he claims he was the creator. I left a message in his channel about it because for some reason I'm incapable of commenting on the video proper.

Posted on: October 22, 2008, 11:33:01 AM

There, got the comment to work.
752  MegaMan Matrix / The Creation Station / Re: Fat man got a hobby. on: 22 October 2008, 16:24:52
You're welcome.
753  Non-MegaMan / Any Other Business? / Re: Video share topic on: 22 October 2008, 05:32:55
Fun with my favourite game evar:

http://www.youtube.com/watch?v=kuqbbwFghOA&fmt=18

Instead of dueling the fighters and trashing the minefield, I spent the first minute of the mission getting the big cruiser as pissed off at me as I could manage.

EDIT: for high-qualitay.
754  MegaMan Matrix / The Creation Station / Re: Fat man got a hobby. on: 22 October 2008, 05:14:01
<-----Beaten it on easy mode, unwilling to play medium.

Posted on: October 16, 2008, 07:08:35 PM

I don't know if I should feel sad or honoured.

I've been plagiarized.

This video contains this crappy translation of Crystal Snail into Mario Paint Composer.

I'm not even particularly proud of that effort, and someone still came along and snagged it.
755  Non-MegaMan / Non-MegaMan Games / Re: Castlevania: Order of Ecclesia on: 22 October 2008, 03:53:54
Technically speaking, it is not incorrect.
756  Non-MegaMan / Non-MegaMan Games / Re: Castlevania: Order of Ecclesia on: 22 October 2008, 03:30:01
If I wasn't clear, it's not that I DON'T like non-linear games and non-linear platformers, it's just... I don't see why it's BAD for a game to linear.

Because people always seem to list that as a con lately.

It's generally only listed as a con when the game is supposed to be designed around non-linearity.

That is to say, if they listed it as a con and the game was not supposed to be non-linear, they're idiots.
757  Non-MegaMan / Non-MegaMan Games / Re: Castlevania: Order of Ecclesia on: 21 October 2008, 18:00:16
I have no issue with linearity, but if it's linear it should be a classic-style game, and you should play as a Belmont.



@Wind, he was talking about the gameplay, not the storyline.
758  Non-MegaMan / Non-MegaMan Games / Re: Castlevania: Order of Ecclesia on: 21 October 2008, 15:57:10
That's a relief, the previous two were mind-numbingly easy. Especially Portrait of Ruin.
759  MegaMan Matrix / The Creation Station / Re: Random MMM Comics! on: 21 October 2008, 03:33:09
Still trying to process what I just saw here.




I think I'm going to give up.
760  Non-MegaMan / Non-MegaMan Games / Re: Animal Crossing: City Folk on: 21 October 2008, 02:23:51
I can totally imagine that, too.
761  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 21 October 2008, 00:24:55
Alright, I suppose I'd better download this and see what all the hype is about.
762  Non-MegaMan / Any Other Business? / Re: Matricians: Show your Avatars! on: 21 October 2008, 00:12:05
There was other stuff in the post that you don't have to ignore :D
763  Non-MegaMan / Any Other Business? / Re: Matricians: Show your Avatars! on: 20 October 2008, 22:08:02
He wasn't the opposition in MM5, that was MM4. In MM5 he built you a new gun, which looked cool but really sucked.



Then again, he also built Beat.
764  Non-MegaMan / Non-MegaMan Games / Re: Castlevania: Order of Ecclesia on: 19 October 2008, 19:25:15
I'm getting a little tired of Metroidvania games. I wish they would just up and make another classic-style CV game.



Barring that, they should remix Overture again, and do a better job of it this time.



I'm going to get this game, but I don't know when.
765  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 18 October 2008, 20:17:49
No.




No.
766  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 18 October 2008, 20:15:31
'Crispier'?

As in, KFC crispy?
767  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 21:32:50
http://www.gamespot.com/wii/action/megaman9/images.html

Yes.
768  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 17:34:25
No, he didn't hack Capcom's servers. He talked his 360 into thinking his top score was 1:08.61, then when it connected to Live it automatically sent his 'genuine' score to Capcom's servers.
769  Non-MegaMan / Any Other Business? / Re: The MOVIE Thread on: 17 October 2008, 17:14:22
Try to enjoy yourself.




I doubt you'll succeed, but there's always the remote possibility.
770  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 17:11:51
Haha, somebody on Xbox Live apparently hex-edited his top score for Concrete Man to read 1:08.61.

He admitted to it without even being explicitly asked (scroll down about two posts)

:D
771  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 16:34:37
Never mind, I was trying to be too clever for my own good.
772  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 15:54:19
GS: Are there any robot masters that didn't make the cut that you can share with us?

HT: I don't mean to evade your question, but there is one boss we'd love to introduce to the fans in this occasion. His name is Fake Man. He appears on the special stage available in downloadable content. He also makes a small appearance in the main content. This is a big hint! Some of you might have already gotten it by just telling you this. The special stage will be very challenging for most of you, and you may not be able to see him often. Don't be discouraged. He is waiting for you, to battle you!

Read again, Nova.
773  MegaMan Matrix / The Creation Station / Re: Art of M on: 17 October 2008, 04:11:21
The book was a collection of short stories without any single central plot, and in fact beyond a few characters (none of which were treated the same between the two entities anyway) the book and movie are 100% unrelated.
774  MegaMan Matrix / The Creation Station / Re: Art of M on: 17 October 2008, 03:44:00
I caught War Machine, but who's the fourth?
775  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 17 October 2008, 03:11:11
LMAO ITZ NEWR N HAS REDONE SOUNDTRAXZ!!!!!11!11!

That's why.
776  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 17 October 2008, 03:09:08
He's not the guy yet though.
777  MegaMan Matrix / The Creation Station / Re: Fat man got a hobby. on: 17 October 2008, 02:26:23
Oh, have you also been a party to the near-travesty that was that game?
778  Non-MegaMan / Any Other Business? / Re: The "How Was Your Day?" Thread on: 16 October 2008, 22:35:01
Someone with madder skillz than me, obviously.
779  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 16 October 2008, 22:10:16
True, but it's enough to make the SNES edition infinitely preferable.
780  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 16 October 2008, 22:03:27
The Canadian Dollar is worth about 0.83661 USD right now.
... that's a little less than usual.

That's a lot less than it was two-three weeks ago.
781  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 16 October 2008, 22:02:01
HE'LL NEED A LOBOTOMY.



You forgot two adjectives anyway, which are 'terrible' and 'boring', respectively.
782  MegaMan Matrix / The Creation Station / Re: Fat man got a hobby. on: 16 October 2008, 21:56:51
Out of sheer whimsy.

Captain America & the Avengers - Scene Four: The Giant Laser Cannon

The game suffers from serious play control issues, but the music is adequate.

At this point, however, I'd like to talk for a few minutes about 'dynamic voice allocation,' and how it made this an absolute nightmare.

Basically, the sound programmer, through laziness, ineptitude, or pure evil, decided not to give each line in the song its own channel. Instead, in his infinite wisdom, he concluded that it would be a great idea to have each note come in on a seemingly-random channel. Since channel-muting is one of my biggest tools in terms of making this easier, it screws me over.

Fortunately it was a very simple tune anyway.

Posted on: 26 July 2008, 20:20:46

Recently I found a very cool application called GXSCC that lets me run any of my MIDIs through an NES synthesizer (without any regard for channel restrictions either) and author a WAV from it. I've encoded MP3s of a few of them for your listening pleasure.

Mega Man X - Spark Mandrill (middle of the range in terms of size)
Gundam Wing: Endless Duel - Epyon (HUUUUUUUUGE file, upwards of nine megs)
Mega Man 3 - Wily Stage 2 (this is basically a demo of how awesomely close to an actual NSF the program can get, small file too)

EDIT: Crap, it seems not to have uploaded them correctly. I'll try again tomorrow.

EDIT2: Actually, it did. Copy these into your address bar instead of clicking the links:

http://www.freewebs.com/colonelfatso/X1_SparkMandrill.mp3
http://www.freewebs.com/colonelfatso/GWED_Epyon.mp3
http://www.freewebs.com/colonelfatso/MM3_Fortress2.mp3

Posted on: August 22, 2008, 03:16:43 PM

MOAR!

Things have been slow, partly due to lack of interest and partly due to the sheer difficulty of one of these two sequences.

Front Mission: Gun Hazard - Map Screen - "Tension"

This wasn't the difficult one. In fact, this one was dead easy. The notation took me less than a half-hour.

Donkey Kong Country 2 - Castle - "Krook's March" (the second-best song in that entire game)

Nightmare. Absolute nightmare. I regret trying to do it channel-by-channel like I did; rest assured I won't be trying that for overly-complicated tunes anymore.



I'm working on the best song from that game right now, as well as a Splash Blue arrangement.
783  Non-MegaMan / Any Other Business? / Re: The "How Was Your Day?" Thread on: 16 October 2008, 21:29:48
Oh, you had to write the dice-rolling program without functions?



Ouch.
784  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 16 October 2008, 21:18:11
Dude, that's the PSX version.



And it's #####ty.
785  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 16 October 2008, 21:17:18
The dollar only went down to like 90 cents. Maybe it's a little lower than that now...
786  Non-MegaMan / Any Other Business? / Re: The "How Was Your Day?" Thread on: 16 October 2008, 20:28:37
Did you just say that Python isn't an object oriented language?

It was not presented to me as an object-oriented language. Since I never bothered to look up the precise definition... yeah.
787  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 16 October 2008, 19:08:37
Right up until I moved out of my old hometown in 2004 the local video store still had a (small, admittedly, but still substantial) shelf full of SNES games.

THEY EVEN HAD MEGA MAN X AND YOSHI'S ISLAND
788  Non-MegaMan / Any Other Business? / Re: SHOW ME YOUR FOODS!! on: 16 October 2008, 19:05:25
No argument from me, as much as I hate the stuff these days.
789  Non-MegaMan / Any Other Business? / Re: SHOW ME YOUR FOODS!! on: 16 October 2008, 19:02:02
No root beer is the best kind.

(actually I used to love root beer, this is from oversaturation arising from abuse of free drinks for employees.)
790  Non-MegaMan / Any Other Business? / Re: The "How Was Your Day?" Thread on: 16 October 2008, 18:57:52
I decided to start at the very beginning (Python ftw!) and receive full training in the suggested order, so no object-oriented languages for me just yet (Java next semester though!)

Still, I think I could quickly mock that up, sans dice borders.

Actually, I think I'm going to go do that for fun right now.
791  Non-MegaMan / Any Other Business? / Re: SHOW ME YOUR FOODS!! on: 16 October 2008, 18:51:22
I'm not averse to eating at A&W (of course, that's partly because I worked there for a year and thus I've assembled a legion of 'orders that actually taste good'), but most other fast-food can go to hell.
792  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 16 October 2008, 18:48:00
A couple years ago I saw one for $250 (I AM NOT MAKING THIS UP) - I think it sold, too.
793  MegaMan Matrix / The Creation Station / Re: Art of M on: 16 October 2008, 05:25:52
Oh yeah, and look for famous robots in the Future page. There's 3 or 4 depending on how you see it. None of them are hard to find.
That was part of what I loved so much about that page.
794  MegaMan Matrix / The Creation Station / Re: Art of M on: 16 October 2008, 03:21:48
Wow.








Wow.






Wow.

I love the 'future' page.
795  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 16 October 2008, 00:20:20
ONLY BECAUSE HE LOOKS LIKE EARTHWORM JIM

I'll check those albums out.
796  Non-MegaMan / Any Other Business? / Re: Video share topic on: 15 October 2008, 23:28:01
And it has some of the best fortress musics ever as well.

Not the best, mind you, but extremely good, especially the first two.
797  Non-MegaMan / Any Other Business? / Re: Video share topic on: 15 October 2008, 21:41:11
##### you all, 4 was my favourite and still is.
798  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 15 October 2008, 20:41:31
Xero sent me this preview of a fan-remix of Concrete Man's stage...

It was only 9 seconds long, but it was so much better than the crap Inti made.

That's why I said 'professional' - I love places like OCRemix. They're often filled with musicians nearly as good as the original composers.
799  MegaMan Series / Classic Series / Re: The Official Mega Man 9 Topic on: 15 October 2008, 20:05:18
I have yet to hear any professional remix of any song that I liked anywhere near as much as the original version.
800  Non-MegaMan / Any Other Business? / Re: The "How Was Your Day?" Thread on: 15 October 2008, 16:06:55
It's not just you.
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