|
|
|
3818
|
MegaMan Series / Classic Series / Re: MMPU Stages
|
on: 9 December 2007, 18:45:04
|
I made a HeatMan stage remake.
It was all good but then I managed to forget the checkpoint before the Boss Door... >_> Also there wasn't enough space to fit the whole stage so the vanishing blocks part had to be shortened big time...
41305621-031
And put this in ID for the whole list of stages...
41305621-000
|
|
|
3823
|
MegaMan Series / Battle Network Series / Re: Does anyone know how Gaia Sword works?
|
on: 8 December 2007, 19:38:27
|
Use a chip after Gaia Sword and the attack power of any chips you have after it add to its power of 100.
Basically, you can pile Salamander, Curse Shield 3 and a lot of other high powered but hard to use chips after it to make it deal a lot of damage.
Also, you need to be a Wood Style to use it.
|
|
|
3828
|
MegaMan Matrix / MMM General Forum / Re: I seriously fear Mega Man's future.
|
on: 8 December 2007, 05:58:45
|
There's a rumor going around that a game called "MegaMan Scramble Battle" is due for a Q4 2008 release or something... Scramble Battle sounds so... ugh. But then again, this is coming from the people who gave us MegaMan "Star Force". Again, it's only a rumor. From Advanced Media Network:
Rockman Synergy Commons via NeoGAF and C3 News, has come across an interesting tidbit in the form of a purported Retailer List featuring a number of new Capcom games. Among no-brainers such as MegaMan Star Force 2 for the DS and not-unexpected titles like Zack & Wiki 2 for the Wii lies one new yet familiar gem, shining amidst the other titles like a diamond in the rough: Mega Man Scramble Battle.
The game, listed in some places as an action/RPG title, is said to be on track for a Q4 2008 or Q1 2009 release, which sounds about right where these kinds of revelations are usually concerned. Capcom, however, "does not comment on rumors," so there's no confirmation nor denial at this time.
|
|
|
3838
|
MegaMan Series / X Series / Re: Maverick Hunter X
|
on: 7 December 2007, 23:20:56
|
After beating Chill Penguin, you get a buster weapon that pwns everything in the game.
Vile mode becomes easy after beating Chill Penguin.
|
|
|
3842
|
Non-MegaMan / Non-MegaMan Games / Re: Wiireless nunchuck!
|
on: 7 December 2007, 22:45:48
|
But I think that there's gonna be someone that complains about it flying out of their hand into their plasma because they didn't put on the wrist strap.
Sounds like a personal problem. This looks pretty sweet. I'll get one eventually when I have money....
|
|
|
3844
|
Non-MegaMan / Non-MegaMan Games / Re: Who should be in Brawl? (you saw this coming)
|
on: 7 December 2007, 22:39:12
|
Only noobs threw pokeballs at missingno. The cool people, like me and Error used it to get unlimited nuggets.
No. People who want to see the game horribly glitched up do that. When you have him in your party the sprites in battle go backwards and it's fun for a bit. And get this, Missingno. evolves into KANGASKAN! XD
|
|
|
3847
|
MegaMan Series / Classic Series / Re: Favorite Stage Enemy
|
on: 7 December 2007, 02:04:38
|
And I mean the ones that could jump and hit you, not the one's in MMPU.
Tch, yeah. They were made incredibly easy in MMPU. You could get in front of them and SHOOT THROUGH THEIR SHIELD. Gah..
|
|
|
|
|
|
|
|