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101
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MegaMan Series / X Series / Re: The Potential of Mega Man X9
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on: 25 September 2018, 21:49:27
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most i see elf wars adding is levels of fighting 'floating-in-air-annoying-to-hit-going-through-walls' type enemys being all you fight with a big one at the end
the megaman timeline is screwed at this point unless we retcon zero and zx out of existence to go straight to legends, maybe if legends 3 happens you could find the dormant bodies of x and zero, but i'm tired and this idea may not be as good as i think it is right now
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102
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MegaMan Series / Classic Series / Re: Mega Man 11
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on: 22 September 2018, 18:48:38
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you could make them play differently than before like this:
protoman: same as megaman but with the shield jump and instead of charging he holds his shield in front of him, and he does not take double damage like in 9 and 10, power gear will let him charge and speed gear will work same as rock, also give him item 1 to work the same as rush coil
bass: same as 10 but instead of a spring he can air dash and double jump, (he cannot air dash upward like the x3 armour) power gear turns his rapid fire into a high damage beam the ignores i-frames but over heats fast, speed gear will not slow down time but instead let him air dash unlimited times without hitting the ground
give all characters a super adaptor/treble boost ability, time protoman gets one
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104
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Non-MegaMan / Non-MegaMan Games / Re: What game are you playing?
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on: 13 September 2018, 22:13:36
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doom 2016 is a lot of fun and the graphics are great, just turn off motion blur and max the field of view to feel even faster
I don't care for some of the redesigns. Cyber Demon looks like ##### in DOOM 2016. Also, the music, if you want to call it that, is little more than screeching noise, especially compared to the sophisticated compositions of the original or Doom 2. It's just random electric grating with no solid melody.
the music is just a bunch of random noise, as in it is a bunch of audio clips that the game switches to to adapt to what you are doing
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120
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MegaMan Series / X Series / Re: Mega Man X Legacy Collection 1 & 2
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on: 7 June 2018, 18:41:16
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He did it specifically for that battle, probably would not be something you'd want to do when seriously playing instead of making a video. Looks like bosses are only weak to their original weaknesses and not new ones, since Rising Fire knocked Frost Walrus on his ass but barely fazed Chill Penguin (and vice-versa for Flare Wave). It would be more fun if it had some mix-and-match to it, fans have postulated over that possibility since the these games were actually current. [/quote] reminds me of that one mode from the sega genesis megaman games though i forgot what it was called
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127
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MegaMan Matrix / MMM General Forum / Re: Is this place still alive?
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on: 22 May 2018, 13:51:04
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you know, i found this place because of "smoothwall" this thing for schools to block games from their internet and i just typed in megaman.co.uk and it sent me here
so i thank it for that because this place is fun
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132
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Non-MegaMan / Any Other Business? / Re: Matricians: What are you watching?
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on: 9 May 2018, 22:30:25
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all I know about classis is: 1 was old 2 did some running jumping and running some more 3 was a martial artist 4 was very quotable (I can never forget the out of context line "i wouldn't even say no to a salami sandwich") 5 wore a vegetable 6 wore rainbows 7 was the one that saw the daleks conquer their greatest enemy stairs and 8 was a movie person
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