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3002
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Non-MegaMan / Non-MegaMan Games / Re: Sonic Unleashed
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on: 24 March 2008, 03:22:12
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D'oh! I meant to say SA1 was my favorite 3D Sonic game.
Sonic 2 and Sonic 3 & Knuckles are my 2D favorites. Sonic 2 being a little bit more.
I seem to replay Sonic 2 alot more than the others.
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3006
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MegaMan Series / X Series / Re: Most annoying (hardist) maverick battle
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on: 24 March 2008, 02:07:50
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I dunno, I had a bad time with Nine Tails, everytime he would also Hadouken me, then X would come back with X heart, and then he'd use Nine Fragments on me to finish me. ._.;
That happened for a while until I stole the Final Boss's Supra-force metal. Then it became less ridiculous.
And in the end, all you get is a #####ty weapon for Axl and an addition to his copy ability. -_-;
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3010
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Non-MegaMan / Any Other Business? / Re: Matricians: Show your Avatars!
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on: 23 March 2008, 19:37:46
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I was just joking about my post, I meant like if that was what Sonic's face looked like when he found out SEGA made another #####ing hedgehog main character.
Side-scrolling Sonic? HAH! Unless Sonic Team is finally paying attention, I doubt it.
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3011
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MegaMan Series / Classic Series / Re: MMPU.. Epic comeback!
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on: 23 March 2008, 19:34:49
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Construction mode issues to fix:
1) Add more than 1 boss. 2) Add Fortress Bosses to what you can select from 3) Let you pick and choose stage enemies - do away with "packs". You NEVER get just the right combo of stage enemies. 4) Let you use teleport pods 5) Let you designate "death pits" at the bottom of a screen even if there is an active area right below that screen. 6) Let you choose the grid size and shape, so long as there are the same number of total screens, what does it matter? This way you could have a stage that's 100 screens wide by 1 tall if you so choose. 7) Let you pick your stage traps like enemies. Packs do not work. 8) Let you choose your stage theme seperate from the look - or better yet, add your own music.
Most of those were things I really wanted too, especially the multiple boss thing. They should also let you be able to customize the boss room and be able to place the boss door on ceilings or floors, not just walls.
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3016
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Non-MegaMan / Non-MegaMan Games / Re: Super Smash Bros. Brawl Discussion Topic
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on: 22 March 2008, 18:29:05
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Even when you unlock all the parts, it's still pretty very limited. They...They really could have done better with it.
It's not even as good as MMPU's level maker.. >_> Still, it's something at least. But they seriously needed more options. I think it's obvious they make a simple Stage Builder to make people think "OMG I R MAK TEH ULTIMATE STAGE" and then we find out how limited it is. ...You can't even put spikes on the #####ing ceiling! And there's only so much you can put in a stage, even on the largest stage option.
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3031
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MegaMan Series / Classic Series / Re: MMPU.. Epic comeback!
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on: 20 March 2008, 13:54:24
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MMPU was a good game. Who cares about the graphics anyway?
Besides, I love chibi MegaMan. <.< Would you rather have a midget MegaMan? They have to make it feel like the original game.
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