MegaMan Matrix

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10 May 2024, 00:16:36
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201  MegaMan Series / Classic Series / Re: The Fall of Megaman/Rise of X on: 29 December 2008, 00:18:28
X10 sucked though, so steer clear.
[spoiler]I thought it was fun. >: ([/spoiler]
202  MegaMan Series / Classic Series / Re: We may see all the connections between the X and Original series. on: 29 December 2008, 00:16:42
They also forgot to put the word "as" in between "playing" and "Zero".

Maybe I should help em out by correcting these silly mistakes..........
203  Non-MegaMan / Any Other Business? / Re: The Interesting Image thread! (try to avoid memes) on: 28 December 2008, 23:03:35
Two of these are avatars or sigs from other forums. Can you guess which ones those are? :P
204  MegaMan Series / Classic Series / The Mega Man 1 Score Thread on: 28 December 2008, 21:13:20
The highest score I've ever obtained was 9115283. But of course, I did it on the Anniversary Collection. The save feature really helped.

Top Ten:
-----------
1. Shawn: 9115283
2. TheRedPriest: OVER 9000
3. Mikero: Really Bad
4.
5.
6.
7.
8.
9.
10.
205  MegaMan Series / Battle Network Series / Re: Which Battle Network Game is Best? (Poll) on: 28 December 2008, 21:02:57
I'm gonna have to go with BN6: Falzer. It's not fair for me to vote yet, since I haven't played 1-3. But oh well.
206  MegaMan Series / Classic Series / Re: GENERAL CLASSIC SERIES ENQUIRIES on: 28 December 2008, 20:59:37
qzecwx did it without any sub-tanks at all.

http://www.youtube.com/watch?v=Nlq2LInVyys
207  Non-MegaMan / Any Other Business? / Re: The MOVIE Thread on: 28 December 2008, 17:59:52
Dude...
I realized somethin'.
The entire Children of the Corn series is #####ing retarded.
Wow, really? :o

Anyway, I'm hoping the Friday the 13th remake wont suck. I'm saving up points on my Regal card, just so I won't have to pay a full $7 for it, cause it will most likely be pretty disappointing.
208  Non-MegaMan / Non-MegaMan Games / Re: Mortal Kombat vs DC Quickie Review (It's actually worth a play) on: 28 December 2008, 17:41:33
I'm a little confused, but that's because I'm retarded.
209  Non-MegaMan / Non-MegaMan Games / Re: What game are you playing? on: 28 December 2008, 17:38:28
I've been playing "Spider-Man: Friend or Foe" recently. I can't wait to unlock Venom. ^.^
210  MegaMan Matrix / MMM General Forum / Re: The Introduction Thread on: 28 December 2008, 17:34:02
Apparently there are some SHONs.
I know a guy who has "Shon" as a last name. But it's pronounced "Shone"

It's actually a derivative of John, according to most sources, which also explains the soft 'S' and the vowel pronunciations.
Yeah, like if I went to Ireland, I would be called John, and vice versa for people named John outside of Ireland.
211  MegaMan Matrix / MMM General Forum / Re: The Introduction Thread on: 27 December 2008, 17:43:07
The real spelling of my name is "Sean" but I'm sick of being called "Seen" all the time. (the people calling me that knew it wasn't pronounced that way, they just liked annoying me.) So I spell it like this on the internet. But in my Power Up stages, I use the original spelling, so that I can fit all the letters in the titles.

212  Non-MegaMan / Any Other Business? / Re: The MOVIE Thread on: 26 December 2008, 21:16:25
In a few minuets, I'm going to go see Yes Man. I've heard that it wasn't as funny as people thought it were going to be, but I'll be watching it with an open mind, so I won't care.
213  Non-MegaMan / Non-MegaMan Games / Re: What game are you playing? on: 26 December 2008, 17:14:05
Eh, I thought it was OK. I don't own LBP, I played a demo at Wal+Mart. Maybe I wasn't enjoying myself that much because my neck hurt like hell.
214  MegaMan Matrix / MMM General Forum / Re: The Introduction Thread on: 26 December 2008, 16:17:31
You seem like a pretty chill guy.
Thanks. ^_^ I'm really liking this place so far.
215  MegaMan Matrix / MMM General Forum / Re: The Introduction Thread on: 26 December 2008, 16:13:55
I thought in the rules it said I could use avatars that are gif files. But, I guess it never said anything about animated gif's. Sorry, I'll change it.
216  MegaMan Series / X Series / Strange, Independant Rockman X3 game for the GBC on: 26 December 2008, 16:12:04
I've had this game for quite a long time now. Here's in-game images taken by me.

http://i232.photobucket.com/albums/ee56/Ma...ependent_01.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_02.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_03.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_04.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_06.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_08.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_09.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_10.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_12.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_13.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_15.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_16.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_17.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_14.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_21.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_18.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_23.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_27.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_26.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_26.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_31.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_32.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_33.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_34.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_35.png
http://i232.photobucket.com/albums/ee56/Ma...ependent_36.png
http://i232.photobucket.com/albums/ee56/Ma...endent_01-1.png
http://i232.photobucket.com/albums/ee56/Ma...endent_02-1.png
http://i232.photobucket.com/albums/ee56/Ma...endent_03-1.png
http://i232.photobucket.com/albums/ee56/Ma...endent_04-1.png

Sorry for going a little crazy with the images there.

Anyways, for some reason, all of the bosses were already defeated when I first got this game. I'm not sure how to delete the data either. (I don't know any Chinese.)

EDIT: I'm not sure why, but the links aren't working. They were working a few second ago, so I'm not sure what's wrong.
217  MegaMan Series / X Series / Re: Favorite MMX4 boss on: 26 December 2008, 16:03:25
I like the kind that gets it all out in one soft swipe.
218  MegaMan Series / Classic Series / Re: We may see all the connections between the X and Original series. on: 26 December 2008, 16:00:09
Hello new friend!  I am ever so delighted and gladend to see another obviously intellectual Mega Man aficionado to converse about inane, make believe fanfiction bull##### spewed from a gaping learning disabled sphincter of a mouth!

Oh wait.  No I'm not.  As banning you for just being a slack jawed inbred douchebag ass master redneck would be beneath us here, break ONE rule, ANY rule, no matter how minor and I WILL ban you.  And nothing of value will be lost.  ENJOY YOUR STAY HERE AT MMM.
Sorry for being generic and cliche, but lol. I think I'm gonna like this mod.

As for the Mega Man Wikia, there's a certain part of one page I found quite silly, and shouldn't be how a sentence in a Wiki should be.

Here's a quote from the page on Blast Hornet:

When playing Zero in Mega Man Xtreme 2, you can waste the big bug with Dash.

Doesn't sound intellectual.
219  MegaMan Series / Classic Series / Re: Favorite Classic Robot Master on: 26 December 2008, 15:47:00
.....interesting conversations going on here. ^_^ But, I wont get into that.

My absolute favorite Robot Masters are:

Cut Man: He's a classic. His stage is fun, his weapon is great, and he's just......I don't know.......cool?

Elec Man: You gotta love that weapon of his. Sure, his signature stance looks like he's saluting Hitler, but he's still great. That yellow mask should be made real btw.

Quick Man: The colors and "V" theme going on with him are greatly executed in look. His weapon is useful too.

That's all of the Robot Masters I really think are great. I could have more, but I'm too tired from my post in the favorite stages topic.
220  MegaMan Series / Classic Series / Re: Which Stages were most pleasing to two of your senses? on: 26 December 2008, 15:35:13
Like the Weapon thread, sorry for "bumping" this.

There are quite a few stages that were, and always will be, appealing to me. They are the stages I can't wait to play. Now, I never go as far as entering an appealing stage with a hard boss, without it's weakness weapon already in hand, but I do sometimes replay the stages (if I can) even after the boss is defeated, simply because the level is generally amusing.

But anyways, here's my (probably incomplete) list:

1. Quick Man's: The awesome shade of red used throughout the entire level is very comforting for me and keeps my mind a little more stimulated for those dreadful lasers. Plus, the music is good.

2. Drill Man's: The nice shade of reddish brown is pretty cheerful, and makes the underground seem like a fun bright place. Plus, the music is good.

3. Bright Man's: The fun, bright colors of light, and the nice blue wall are just miraculous. I am always at ease with this one. Sure, the stage can be quite a trifle at times, but it's still a fun stage. Plus, the music is good(ish).

4. Skull Man's: The bones aren't all that appealing (well, maybe a little) but the blue sky that's seen later in the stage is pretty cool. The mountains in the background, the clouds, everything is relaxing. Plus, the music is good.

5. Pharaoh Man's: I've always thought deserts were fascinating at night time. That's exactly why I like this stage, cause it's a desert in the night time. The pyramid is also nice, though. Plus, the music is good.

6. Charge Man's: This shouldn't be a surprise. I mean, it's a Mega Man 5 level, so it must look good. The sky is vibrant, the train is nicely colored, and how the train bumps is also pretty cool. I always select this stage first when starting Mega Man 5. (but that's because Charge Man is easy to beat) Plus, the music is good.

7. Star Man's: Space is always a fun thing to experience. (Well, maybe sometimes it's not. Remember Space Jam? >_<) This stage is not only a cool space stage, but it's also fun to play. I am of course talking about the low gravity. ^.^ Plus, the music is nice.

8. Gravity Man's: A lot like Bright Man's stage - in it's brighty brightness - it's an appealing stage to look at. It's a warm, peaceful stage, despite the constantly reversing gravity. Plus, the music is good.

9. Napalm Man’s: The only things I really like are the trees and the sky. Plus, the music is good.

10. Proto Man's (3rd): The orangey goodness of the stone used in the third level of his castle are pretty comforting, and they go nice with the night time background. Probably my favorite Mega Man Classic fortress stage. Plus, the music is awesome.

11. Tomahawk Man: Seriously, this stage is beautiful. The ol' western feel is gives off, the ground, the AMAZING sky near the end of the stage. It's all great. Plus, the music gives me eargasms.

12. Yamato Man's: I just love Japan. It's a great, lustrous place filled with wonder. The sky never looks bad in ancient Japan. It always looks epic, and so does this stage. Plus, the music is good.

13. Knight Man's: I love castles, especially this one. The nice shading of light blue used for the brick, and the epic night sky with the dark blue clouds near the end of the stage is just amazing. Plus, the music is awesome.

14. Elec Man's (in Dr. Wily's Revenge): While climbing this tower, you really feel like you are actually climbing a tower. The background looks like it's far in the back, making it look like it's a huge place, and the comforting factor of the last little bit before the end of the stage is pretty cool. Plus, the music is great.

15. Dr. Wily's 3rd stage in MM7: The atmosphere is pretty good, but what's mainly cool about this stage is the incredible music.

Well, that's all. Like I said at the beginning of this post, it's probably incomplete. But, if I can think of any others, I'll post it.
221  MegaMan Series / Classic Series / Re: Favorite Classic Mega Man Weapon on: 26 December 2008, 14:24:19
Sorry to "bump" this thread.

My favorite weapon is definitely the Elec Beam from Mega Man 1. It packs a powerful punch, and goes in three directions. You have a pretty decent amount of it, so - for the most part - you can use it through an entire stage. Although, by the third Wily stage, I'm usually pretty low on it's energy. But that little item near the end (I can't remember what it's called) always fixes that problem.

Also, I always like using it in the last little bit in the second Wily stage. SCORE MANIA :D
222  MegaMan Matrix / MMM General Forum / Re: The Introduction Thread on: 26 December 2008, 14:16:43
Hello, I am Shawn. I hope to be a good contribution to the MMM.
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