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1401  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 14 May 2009, 04:51:07
I remember I glitched Red version to get myself a level 250 Gengar...

I was trying to Rare Candy it to level 300 (and battling would make it go back to 100) and then it went "Gengar grew to level 0!" and I was shocked. And then I laughed.

Level 0 Gengar. Seriously.

Same, just switch "Gengar" with "Snorlax".

But I like Gengar more than Haunter when choosing Pokemon, but in terms of design, Haunter > Gengar.
1402  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 14 May 2009, 04:49:17
Not every Mega Man game had a Joe in every stage, that's what I'm saying.

I'll most likely just use that Joe and that Joe only though.
1403  Non-MegaMan / Any Other Business? / Re: Trip Down Memory Lane! on: 14 May 2009, 04:39:40
I wish I watched Transormers more often, but I did get an Easy bake oven.

Before you tell me it was a girl's toy, I saw a BOY on the BOX use it. That's my excuse, so there.
1404  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 14 May 2009, 04:16:46
Mega Man 9 is a rule breaker, and I'm goin' off of that.

It's easier.
1405  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 14 May 2009, 04:15:08
About the conversation earlier, even though I like GS over Red and Blue, your head is twisted ASR. Yeah, the best starters were Squirtle, Charmander, and Bulbasaur... but c'mon.

Cyndaquil and Tododile were awesome. Mostly Tododile (if I'm spelling that right) but I love all their evolved forms. Chikorita was just meh, even when evolved.

I'd prefer all the Red/Blue starters over the GS ones except for Squirtle and Tododile. That's just a hard choice personally. I mean, one's a huge gator, and one will be a turtle with GUNS.
1406  MegaMan Series / Battle Network Series / Re: whats better on: 14 May 2009, 04:04:29
He was only lookin' for friends...

You're a douche.

(I'm not really serious but I mean, c'mon...)

If he wants back in, maybe he'll e-mail Abe or something. Perhaps we'll get another Magemario.
1407  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 14 May 2009, 03:55:05
I think Over Joe's colour should change per stage. Like camo.

The dark one for Mikeropia, a light one for snow or clouds, etc.

... Mike's onto something here...

But then again, I wasn't planning on having a default Joe in EVERY stage, so only a few will get them.
1408  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 13 May 2009, 20:35:08
I'll probably just use the Black one only, but I fixed the shot color.
1409  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 13 May 2009, 20:21:28
I'm glad you like it, and yeah, I know the perspective with the signal is whack. I was intentionally gonna make custom clouds but I kept messing up so I just took clouds ripped straight from the NES MM7 and put them there. That's why it looks a little off, but I still think it's pretty neat. It's just there for decoration, so I'm sure during the battle the signal could just flicker off if desired.

Posted on: 10 May 2009, 21:30:50

Say hello to my version of a Sniper Joe.

Basically the same type as the one in Mega Man 1, except he has the ability to charge his buster. When he fires a charged shot, a semi-larger shot appears that will break up into five mini shots when it collides with an object.

In a nutshell, it's a Sniper Joe that knows Shotgun Ice. >.>

Sprite changes that you can't tell unless you compare them are the shape of his buster and the color of his eye.

Posted on: 13 May 2009, 20:06:12

Upon Annie's request, here's a black version.

I think the black one is better.

Yeah, I think I'll use the black one.

EDIT: Deleted the Green one.
1410  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 13 May 2009, 18:02:01
Same, but I'm mainly choosing the male character due to the fact I'm not from RPM. :x
1411  Non-MegaMan / Any Other Business? / Re: Trip Down Memory Lane! on: 13 May 2009, 04:06:10
As stated before in the past, only thing I had that was marble related was Marble racing.

AND IT WAS AWESOME.
1412  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 13 May 2009, 03:36:54
Pretty much sums up my feelings about the game.

You got both Johto and Kanto in a game where you only expected one. I love it when games do that, it's very welcoming.
1413  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 13 May 2009, 02:53:00
I always preferred Gold and Silver over Red and Blue personally.
1414  Non-MegaMan / Any Other Business? / Re: The "I'll be gone for _______" topic. on: 12 May 2009, 16:00:56
Yesterday morning I was extremely bored for 5 hours because out internet died, and while Mike is right, I was pretty bored.
1415  Non-MegaMan / Any Other Business? / Re: Trip Down Memory Lane! on: 12 May 2009, 15:54:58
I thought it was pretty awesome and I'd be tempted to play it again. If you're into difficult racing games then this would be one of them. By difficult, I mean... you'll be smacking your face against countless objects, flying off your Moto, falling to your death, crashing, etc.

There's apparently a Jet Moto 3 for the PS2 but I never knew of it's existence.

I'd call this Jet Moto's attempt at a Rainbow Road. Racing through Heaven in one minute, then dropping into Hell the other.

I don't remember it getting THAT dark though so it must be the video.
1416  MegaMan Matrix / MMM General Forum / Re: Megaman Box Artist recommissioned to make Bungie box art on: 12 May 2009, 03:12:52
Yeah, exactly.

I would've given him a weird sized laser canon in one arm, and a sword in the other, and have the sword be some weird sized Jedi saber.

And of course, a different pose than the dumb Mega Man 1 constipated pose. I dunno, it just seems off that it's the EXACT pose, aside from minor things like the placement of his other arm.
1417  MegaMan Matrix / MMM General Forum / Re: Megaman Box Artist recommissioned to make Bungie box art on: 12 May 2009, 02:18:15
I didn't even read it, I just went to the art and thought it was a decent idea but they should have tried something else like a different pose or something.
1418  MegaMan Matrix / The Creation Station / Re: WINDS Gallery on: 12 May 2009, 01:07:44
That's excellent.

I love the looks I get from wait staff when I ask for crayons.

Why haven't I been doing that? That's a brilliant idea.
1419  Non-MegaMan / Any Other Business? / Re: Trip Down Memory Lane! on: 12 May 2009, 00:55:57
Thread revival.

Anyone ever played Jet Moto?

I just want to know if anyone ever played it and their thoughts about it. I absolutely loved this suicidal racing game.

The tracks get much crazier than the one shown above.
1420  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 11 May 2009, 21:52:20
World continues to spin.
1421  MegaMan Matrix / MMM General Forum / Re: Megaman Box Artist recommissioned to make Bungie box art on: 11 May 2009, 21:36:53
Bad art for a bad game.
1422  Non-MegaMan / Any Other Business? / Re: Video share topic on: 11 May 2009, 04:51:24
Old or not, I just post whatever is interesting, although I try to avoid previously posted videos.

SO THE DRAMA

1423  Non-MegaMan / Any Other Business? / Re: Video share topic on: 11 May 2009, 03:11:49
YEAH ITS THREE YEARS HURHURHUR

I said it might be old.
1424  Non-MegaMan / Any Other Business? / Re: Video share topic on: 11 May 2009, 02:50:45
Possibly old, but a Mother's Day skit from B&B
1425  Non-MegaMan / Any Other Business? / Re: Video share topic on: 11 May 2009, 02:00:46
Yeah, but still cool that they did that.

Posted on: 10 May 2009, 21:19:31

Welcome... to the World of Dominos

This guy (and his cat) does a bunch of different stuff with dominoes. Check it out.

Mother's Day Version
1426  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 10 May 2009, 22:28:17
damn....In betwen this, Mario &Luigi 3, Spirit Tracks, and Made in me, I have a hell of a choice for what DS game to get....

M&L3 sounds like either a rental or what I did to the prevous 2: Buy them then sell them when finished.

Spirit Tracks I might get, and WarioWare is a maybe, but I'm wantin' the PokeMon GS DS.
1427  MegaMan Matrix / MMM General Forum / Re: The handheld curse? on: 10 May 2009, 21:13:17
The Gameboy Mega Man games I haven't played, but I have Xtreme 1 and it's okay. I wouldn't mind having any of the GB Mega Man games honestly. I have to play them to get an opinion, but they're more like collectibles to me than they are games since they're just spin-offs and not real serious attempts.

But the best out of the handhelds are BN1-3, MHX, and MMPU.

Mega Man Powered Up is loads of fun and Maverick Hunter X is an okay remake. It's really just the first X game on the PSP, but it's just nice to replay in 3D. BN1-3 have great storylines in them, my personal favorite being #3, but #2 is a must play.

ZX is OK. The games are decent at best. They just need to improve a little and it'd be a nice series but Capcom doesn't seem to want to be doing that.

Star Force is also just "OK" as a game. I'll play one of the games but I wouldn't waste my money on it. Reason is because Capcom obviously is just "dur-durring" us with the series. They advertise it like mad calling it BRAND NEW, INTERESTING, FANTASTIC, MIND-BLOWING, and only one of those is the truth: It's definitely mind blowing. It'd be nice if the games had a little originality or new gameplay to bring to the table but it doesn't. If you've played Battle Network, you played Star Force. Only thing they worked on was the battle system which is about the only fun thing in the game. Everything else keeps the BN4-6 taste, which isn't Capcom's best.

BN4 is horrible. BN5 is better but still "eh", and BN6 is ALMOST as good as BN1 but not quite, it's almost there, but I actually enjoyed BN6 in the slightest.

And what can I say about the Zero series? Ignoring what Chron mentioned before, I hate Mega Man games on the Gameboy Advance that are platformers. Battle Network just fit on the system, but playing the Zero series is just hazardous and annoying. Mega Man & Bass's port to the system also had the same issue, although It still has a little charm to it being a classic game.

To sum it up...

Good: MMPU, MHX, BN1-3

OK: MM&B, BN6, ZX, ZXA, Star Force1-3

Bad: BN4, BN5, MMZ1-4
1428  Non-MegaMan / Any Other Business? / Re: Video share topic on: 10 May 2009, 20:31:07
That was silly, but totally awesome.

EDIT: I didn't finish watching it, but the acting bit is slightly embarrassing. I'd rather just hear the music.
1429  Non-MegaMan / Non-MegaMan Games / Re: What game are you playing? on: 10 May 2009, 20:28:38
Yes, I know I don't have a 360, but I wanna try out Braid.
1430  MegaMan Series / Zero Series / Re: If you had to choose... on: 10 May 2009, 20:25:44
Yeah, I just don't like Mega Man platformers on the GBA in general. The screen is too small and it makes playing the games annoying.

I replayed Mega Man & Bass recently and yes, I got annoyed here and there because I couldn't see where I was going. The games aren't built for the system.

Plus I'm most likely not going to spend my money on any Mega Man games at the moment unless it involves Mega Man Wily Wars or Mega Man's Soccer on the virtual console.
1431  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 10 May 2009, 01:55:06
Snare.

You're fighting against me Snare.

I don't want to play Pokemon again Snare... and you're making me want this game...

SNARE!!
1432  MegaMan Series / Zero Series / Re: If you had to choose... on: 10 May 2009, 01:44:46
you are only allowed to have one game for the rest of your life, and it's a Zero game. which one would you choose? hee's the catch:

you are not allowed to give up playing. you MUST play it

you are nt allowed to kill yourself. ;D

... How about we just kill you?

Having one game, and it's one of these. There's no way to win here.

I played Zero 3 before and it annoyed me, and the only thing that makes me want Zero 3-4 in the SLIGHTEST is the extra boss battles in Mega Man ZX when you have the game in your DS.

Of course, in this scenario, I'm not allowed to have ZX. Plus I hear both aren't that good anyway.

I hear from WIND that MMZ2 is the best, but I'd probably rather take a shot at MMZ1.
1433  MegaMan Series / Battle Network Series / Re: whos strong on: 10 May 2009, 01:38:54
Gee... I'm sorry my English from time to time is jagged and imperfect. :x
1434  MegaMan Matrix / MMM General Forum / Re: megaman is better than Grandchase on: 10 May 2009, 01:36:13
I've heard it all the time, but it's never really used that much around here.

Never heard of Grandchase, and I'm too lazy to look it up, but this is in the wrong board.
1435  MegaMan Series / Battle Network Series / Re: whats better on: 9 May 2009, 05:48:48
Stop sayin' "garbage" that was MY word. >:(
1436  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 9 May 2009, 05:34:56
Thanks.

I have a bunch of enemy designs for the stage but instead of uploading them, I'll name/describe them (No-names will be in brackets).

Metall
Over-Joe
[Moving Enemy] (As seen in MM1, MM2, MM9, etc)
[Three-way Canon] (I scrapped the earlier one I posted, and yes, it has eyes)
Tear Dropper
Eye Spider
Bomb Bandit (Mini-boss)

Posted on:  9 May 2009, 00:50:21

Uploaded the version with items and enemies.

So far, it's just the Sidekicks and Upstarts for enemies, because I haven't sprited the others. This is still unfinished but I'll inform you when it's done. I don't know if I'm gonna bother adding the stars and city landscape now either. Maybe I'll do it last or something.

Mikero's Stage (Full Map)
1437  MegaMan Series / Battle Network Series / Re: whats better on: 9 May 2009, 01:12:33
Along with, actually discussing normally rather than just random stuff. Just because you can make a topic doesn't mean you have to. I've made like, what, 6 topics in all my history? I don't know, I'm just guessing. If it's worthy to say then just reply normally in a topic already at hand.

And another hint: Quality is better than quantity. We care about what you have to say more than your post count.
1438  MegaMan Series / Battle Network Series / Re: which game is the easiest on: 8 May 2009, 23:27:39
Yeah, so you expected more. The game disappoints you like that.
1439  MegaMan Series / Battle Network Series / Re: whats better on: 8 May 2009, 22:57:10
I'm so sorry we try to keep an intelligent conversation here and we don't play your pointless quiz questions.

Yes, we like Mega Man, but we don't like reading these stupid posts like yours. That's all we've asked since you're the one coming here spamming useless crap asking US to go e-mail you. No, that's not how it rolls son. We don't meet up with you, you meet up here, and if you don't have proper English then you leave. We don't care two cents what you think so far because it's mindless garbage, but if you improve we'd give respect. If that's what you want then you earn it like everyone else does in this world.

But do keep your arrogance, it makes you look so mature.
1440  MegaMan Series / Battle Network Series / Re: which game is the easiest on: 8 May 2009, 22:07:42
Nah. It's Battle Network. You beat a boss with that "final boss" music, and that's the end of the game.
1441  MegaMan Series / Battle Network Series / Re: whats better on: 8 May 2009, 22:03:19
Thank you for proving my point, genius.

Your attitude still sucks.
1442  MegaMan Series / Battle Network Series / Re: whats better on: 8 May 2009, 21:54:20
Your posts are pathetic that's why. You make topics with little to no point (like this one specifically), and overall it just makes you look dumb, especially with your reply. It's hard to understand you, you lack proper punctuation, grammar, spelling, things you learn in Elementary school. I don't see how you can post all this crap and then say "I don't get what I'm doing wrong." It's plainly obvious, even since we've repeated it so many times.

You're not going to last here though, I know it for a fact.

So yeah, I did post some advice, but I doubt you'll actually learn from it.
1443  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 8 May 2009, 21:16:07
I've never used Geodudes ever unless I was playing the PokéMon TCG.

There was some cool move with cards like Golem and Magnemite, where you could attach some trainer card, Self-Destruct, and still be alive.
1444  MegaMan Matrix / MMM General Forum / Re: sonic sucks megaman rules on: 8 May 2009, 21:10:33
Wait... is that sun... happy?

THE SUN.

IS SUPPOSED.

TO BE.

ANGRY.

1445  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 8 May 2009, 20:50:14
Do you know how long this stage took to make? I ain't doin' it over night. Plus I still don't have enough ideas for yours in my noggin. There's some, but I have more for others.

I've been getting ideas for everyone's stage except my own, yours, and Vinch's.
1446  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 8 May 2009, 20:45:55
Yellow would suck as a remake.

I adored Yellow. It had a charm I really liked. Yeah, it's no Red or Blue, but it was flippin' Yellow man!

And Crystal just turned me off in so many ways. Yeah, they added in some cool stuff and you could finally choose your gender, but I absolutely hated the Pokemon animations. Some of them looked like they were having a seizure. It just wasn't very appealing. I'll keep my Silver and Gold, thanks.
1447  MegaMan Matrix / The Creation Station / Re: Chaos Creations on: 8 May 2009, 20:40:51
Also, I think you are overusing the window thing. Buildings are not 80% covered in windows, usually.
But it's really good, I like it.

Not in real life, but this is MAGAMAN WROLD

And yeah. Basically, it's pretty standard in the beginning. Like an average Mega Man stage, you learn about a gimmick in it's earlier stages and thus use it to your advantage later. I set up two for this stage. The Upstarts and Sidekicks, and a ninja has to have some fall-through flooring (Like Concrete Man's stage).

The Upstarts and Sidekicks are pretty basic in the beginning, just so you can understand their function, and in the room with those gray blocks inside the building, some of those are false and you'll fall through them. After getting to the top, you use Upstarts and Sidekicks to avoid the spikes, and the last room with the false blocks would be the most difficult, since there are spikes at the bottom. Finally, you make some final jumps over more Upstarts and Sidekicks towards the boss chamber.

The boss chamber is actually an elevator which will take you up to the next screen, which is supposed to be a long and quick elevator ride like Gyro Man's stage to the top of the building. During the ride, I'd figure you'd see Mikero leaping upward outside, faster than the speed of the elevator so he can beat you to the top. When you're at the top, the battle starts like normal. Mikero falls from the sky, does a little pose, and the boss meter fills up.

The room where you enter through the broken glass is going to be a mini-boss. The glass below explodes which will drop you into the checkpoint room.

Mikero's boss room is outside on a building rooftop because every Matrician boss gets a special move. Mikero's is Mikeropian Burial, where Mikero jumps into the background, stands on the pole, and his scarf blows in the wind. Whichever the direction of his scarf blows, that's the direction the massive tidal wave will head, which will try to flush you off to your death.

Yes. Mikero floods the whole city. It's awesome.
1448  Non-MegaMan / Non-MegaMan Games / Re: Nintendo DS Wi-Fi Friend Codes on: 8 May 2009, 20:28:07
If that ever happens to my DS I'll be all like...

NUUUUUUUUUUUUUUUUUUU

1449  Non-MegaMan / Non-MegaMan Games / Re: Upcoming Games Topic on: 8 May 2009, 20:25:57
That's a shame. I would've considered buying a Thunder Yellow.

But Crystal is ew.
1450  MegaMan Series / Battle Network Series / Re: whats better on: 8 May 2009, 20:22:55
dude shut your mouth moron how about that you son of a gun i like megaman so what


Posted on:  8 May 2009, 20:07:27

dude your not a superrobot your a supermoron


Says the Noob. Ha.

Don't worry, when you get older and actually decide to learn, read a forum's rules and it's expectations then you'll get better. But until then, know your place.

I could go on but I know you won't care about my advice at all. It'd be a waste of energy, data, and my time.
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