MegaMan Matrix

Welcome, Guest. Please Log In or Register. Did you miss your activation email?
10 May 2024, 05:00:56
RadioGallery (OFFLINE)MBoard + MChatRegisterLog In

Show Posts

* | |

  Show Posts
Pages: 1
1  MegaMan Series / X Series / Re: Let's play Mega Man X7 (text version) on: 26 October 2010, 22:33:14
Wow, good job, now let's tell him that Bass makes an appearance at the end too.

I love the Zero's ending where it gave a little hint of the cyber elf war.
2  MegaMan Series / X Series / Re: Let's play Mega Man X7 (text version) on: 26 October 2010, 20:22:47
This is my order for Mega Man X7.

X and Axl

Tornado Tonion (Use Gaea Shield)
Splash Warfly (Use Volt Tornado)
Flame Hyenard (Use Splash Laser)
Ride Boarski (Use Circle Blaze)
Snipe Anteater (Use Moving Wheel)
Wind Crowrang (Use Snipe Missile)
Vanishing Gungaroo (Use Wind Cutter)
Soldier Stonekong (Use Explosion)

As for Zero, I follow the same order except I start with Soldier Stonekong. Now on to the weaknesses. The weaknesses does jack ##### other than make the bosses cry like little bitches. It's like Capcom gets the basic idea of an X game, but forgets the fact that the weapons does more than make bosses cry like little bitches. It is suppose to take fair amount of their health. Also the Glyde Armor is #####. Oh wow, the arm parts allow me to charge my weapons. ##### the other games for allowing you to actually get a change in your buster and yet still charge your weapons. If the Glyde Armor is supposed to be new, then why the ##### did Dr.Light not actually make the Glyde Armor able to charge your X buster to another level. Cleary comparing this to the one to Mega Man X will show just how stupid this arm upgrade is. Also, why the ##### does Dr.Light's capsule make this extremely annoying noise.

Now for Mega Man X. What I would do is just rescue all of the reploids in Soldier Stonekong, Splash Warfly, Ride Boarski, and Vanishing Gungaroo's stages, then I would save it in save slot 5. All I would have is just all reploids from Splash Warfly, Ride Boarski, Vanishing Gungaroo, and Soldier Stonekong's stages. No heart tanks, no e tanks, no dead reploids, no reploids rescued from other stages, etc. I would give Axl and Zero the same amount of power ups that Alia rapes me with in those pointless scenerios where she will not shut the ##### up about those Goddamn reploids. Zero and Axl would have four upgrades each on the top. Then when I want to play as X, I would just go to save slot 5 and play it. When I save, I wouldn't save at save slot 5, I would save at save slot 1.
3  MegaMan Series / Miscellaneous MegaMan Games / Re: The Mega Man Collection Topic on: 11 May 2010, 03:04:02
Classic Series
-Megaman (PS2)
-Megaman 2 (PS2)
-Megaman 3 (PS2)
-Megaman 4 (PS2)
-Megaman 5 (PS2)
-Megaman 6 (PS2)
-Megaman 7 (PS2)
-Megaman 8 (PS2)
-Megaman 9 (with all DLC) (Wii)
-Megaman 10 (with all DLC) (Wii)
-Megaman and Bass (GBA)
-Megaman Dr Wily's Revenge (GB)
-Megaman II (GB)
-Megaman III (GB)
-Megaman VI (GB)
-Megaman Power Battle (PS2)
-Megaman Power Fighter 2 (PS2)
-Megaman Battle and Chase (GC)

X Series
-Megaman X (GC)
-Megaman X2 (GC)
-Megaman X3 (GC)
-Megaman X4 (GC)
-Megaman X5 (GC)
-Megaman X6 (GC)
-Megaman X7 (GC)
-Megaman X8 (GC)
-Megaman Xtreme (GBC)

Legends Series
-Megaman Legends (PSX)
-Megaman Legends 2 (PSX)

Battle Network Series
-Megaman Battle Network (GBA)
-Megaman Battle Network 2 (GBA)
-Megaman Battle Network 3 Blue and White (GBA)
-Megaman Battle Network 4 Blue Moon and Red Sun (GBA)
-Megaman Battle Network 5 Team Colonel and Protoman (GBA)
-Megaman Battle Network 6 Cybeast Falzer and Gegar (GBA)
-Megaman Battle Chip Challenge (GBA)

Zero Series
-Megaman Zero (GBA)
-Megaman Zero 2 (GBA)
-Megaman Zero 3 (GBA)
-Megaman Zero 4 (GBA)

ZX Series
-Megaman ZX (NDS)

Star Force Series
-Megaman Star Focre Pegasus (NDS)
-Megaman Star Force 2 Zerker X Ninja (NDS)

Games I want.
-Megaman V (PSP)
-Megaman Power Up (PSP)
-Megaman Xtreme 2 (GBC)
-Megaman Maverick Hunter X (PSP)
-Megaman X Command Mission (PS2)
-Megaman Legends Misadventures of Tron (PSX)
-Megaman Network Transmission (GC)
-Megaman ZX Advent (NDS)
-Megaman Star Force Leo and Dragon (NDS)
-Megaman Star Force 2 Zerker X Saurian (NDS)
-Megaman Star Force 3 Black Ace and Red Joker (NDS)
4  MegaMan Matrix / MMM General Forum / Re: Rockman Zero Collection gives insight on Classic and X series (Spoilers and Rage on: 10 May 2010, 19:58:27
Better than the Mortal Kombat canon. Damn you Mortal Kombat 7 and 8.
5  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 8 May 2010, 00:52:38
Also, the style will change from the X series to the Zero series. The maverick headquarters will be pink. It will be all cute and friendly, even though the X series is supposed to be one of the serious spin off's.

There will be one fortress stage just because Capcom is so damn lazy to make more. It will just be a boss rematch, and you'll have to fight Omega at the end.
6  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 7 May 2010, 03:27:24
My prediction for Megaman X9: The Elf War Saga

Plot
Axl is dead. X and Zero are left to fight Sigma being controlled by some extremely annoying thing kill what made Sigma epic. They learn Omega was behind everything. His plot is to make the X storyline as crappy as possible. He was behind this every since Megaman X6. Zero commits suicide just because of how horrible the plot is. This fails because Capcom can't make a decent storyline for ##### since Megaman X6. X and Zero are involved in this elf war bull#####. They fight Omega, and beat him. Zero seals himself a 100 years because he can't stand the #####ty storyline in the end of the game. We all know this fails in Megaman Zero.

Intro Boss
Sigma being controlled by some stupid thing.

Mavericks
Spike Fox
Sonic Wasp
Flame Mouse
Ice Seal
Static Eel
Bubble Whale
Ground Hippo
Grass Skunk

Fortress Bosses
Stage 1: (This is a boss rematch stage btw) Omega Form 1, Omega Form 2.

Armors
-Cyber Elf Armor
 Legs: X will have glitter come out of his boots as when he dashes.
 Chest: X Will be able to do a giga attack that makes blue beams shoot out everywhere.
 Arms: X will only be able to charge weapons.
 Head: X will be able to use cyber elves without crystals.

Cyber Elves: They allow X and Zero to do all kinds of stuff. They replace heart tanks and sub tanks.
7  MegaMan Series / Zero Series / Re: GENERAL ZERO SERIES ENQUIRIES on: 30 April 2010, 21:53:01
You're assuming people actually got them, since you didn't automatically get the skills from beating them, you had to clear the stage in 15 seconds killing every enemy and not taking a single hit to earn them.

Thanks for reminding me about all the crap you go through just to unlock those. Megaman Zero 4 did a much better job getting those. If you play the stage, thats suited to its weather than you get the weapon.
8  MegaMan Series / Zero Series / Re: GENERAL ZERO SERIES ENQUIRIES on: 30 April 2010, 20:28:12
What pisses me off about the first game is that every stage has the same music. Don't you get tired hearing Aztec Falcon's theme carry on to be Blizzack Staggroff's theme, and then carry on to be Harpuia's theme. Like I said, the boss placement is completely out of place. Most of the bosses just don't belong in the mission stages. Here are the ones that should be in the mission stages.

-Stage Select
  Aztec Falcon (get the thunder chip)
  Maha Ganeshariff
  Anubis Necro. III
  Blizzack Staggroff (get the ice chip)
  Hanumachine (get the fire chip)
  Herculious Anchortus

The four guardians can be fortress bosses. The train engine and the element thing can be sub bosses, or fortress bosses. Or hell, even intermediate bosses.

I hate the whole leveling up thing. I like how they stopped doing that in Megaman Zero 3. Also, the techniques Zero gets from bosses (aka EX Skills) are lazy as hell. Most of them are just rehashes from previous games.
9  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 27 April 2010, 20:10:27
Megaman X5 is an awesome game in my opinion, and it should have ended the X series. Not not stupid cyber elf bull#####. The flaws of the game is that you can't get certain heart tanks as Zero, and Alia never shuts the hell up.

Also, here is some tibbit information.

In Megaman X4, when you play as Zero, Bosses have different weakness.

Web Spider: Still the same, but you can't reach him unless hes in the bottom of the web during his ultimate attack.
Split Mushroom: Still the same.
Cyber Peacock: Not the same. Hes now weak against Magma Dragoon's technique.
Storm Owl: Still the same.
Magma Dragoon: Not the same. Hes now weak against Web Spider's technique.
Frost Walrus: Still the same.
Jet Stingray: Still the same.
Slash Beast: I don't know. You can't hit him with Jet Stingray's technique, considering that Jet Stingray isn't even supposed to hurt enemies at all. I guess air dashing makes some of his attacks easier to dodge.

Armors

Megaman X in Megaman X-X4 simply just gets four upgrades. X will also get special ugrades, wether its to give X Street Fighter moves, or give him a special armor. In Megaman X5-X6, they'res four types of armors. The armor X starts the game with, which he has from the last game (which by the has some parts unfunctional). Then X has the games armor (which he has to get all four upgrades to get them just like in MMX-X4, the difference being that he has to get all of them before he can use them). Then X has the spike proof armor where he can't use weapons, his uncharged busters shoot something else, and can cling to walls without sliding (X also has to find four upgrades). Then theres the special armor. Megaman X7 went back to Megaman X-X4 roots. The armor however sucks. There's no special ugrade. Megaman X8 did something a little different. Megaman X gets the whole armor, but depending on what capsule he gets, certain part of his armor will shine. Say he gets a leg upgrade, his leg of the armor will shine red. Theres two different versions of it, one where X is blue and one where X is red. Also, theres a special upgrade where X is able to use what appears to be the armor mimicking the ultimate armor.
10  MegaMan Series / ZX Series / Re: GENERAL ZX SERIES ENQUIRIES on: 27 April 2010, 03:21:18
I honestly think Megaman Zero 4 is a better game. Better gameplay, better character, better plot, better everything.
11  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 27 April 2010, 03:18:56
Here is my order for my favorite to least favorite of the Megaman X series.

1. Megaman X4
2. Megaman X5
3. Megaman X
4. Megaman X3
5. Megaman X2

Here are the games that I don't enjoy as much, but still somewhat enjoy it. Especially Megaman X8. I love pretending that they have nothing to do with the cannon. Anyone that thinks the cyber elf ending idea is more epic than the Megaman X5 ending is on crack.

6. Megaman X8 (I miss the 8 heart tanks. The rare metals are stupid, and the only ones that I even buy are when its the four weapon tanks or its Zero's weapons)
7. Megaman X6 (I would serously enjoy it, if they didn't have that nightmare system, and didn't have a boss that throws his ##### at people and go through his #####ty stage)
8. Megaman X7 (You know exactly why I its down here)

If I show you my classic Megaman series favorite to least favorite, all of you would kick my ass.
12  MegaMan Series / X Series / Re: GENERAL X SERIES ENQUIRIES on: 25 April 2010, 22:45:23
Megaman X: HELL YEAH CAPCOM!
Megaman X2: Good, but not as good as the first.
Megaman X3: Better than X2, but not X1.
Megaman X4: Thats what I'm talking about.
Megaman X5: What a wonderful way to end the series.
Megaman X6: Okay, but shouldn't exist.
Megaman X7: ##### YOU CAPCOM!
Megaman X8: I love it.
13  MegaMan Series / ZX Series / Re: GENERAL ZX SERIES ENQUIRIES on: 25 April 2010, 12:53:53
Megaman ZX is the most kiddiest games that I have ever played. Sure Megaman 7 had happy go lucky music, but it they know how to make it sound kickass. I understand it's supposed to be aimed for children, but for Godsakes must you make it so damn kiddy. For Godsakes, the allie ship is #####ing pink. Also will they stop #####ing using Megaman. I'm a blue Megaman, no I'm a red Megaman. No, theres only a blue Megaman. The only time you will ever see a "red" Megaman is when he is using a bosses weapon. I can't stand how you must search for stages. I hate the whole hit a boss in a certain place or your not getting the whole #####ing thing. Thats the worse thing Capcom came up with since the nightmare system in Megaman X6. Anyone that saids the plot is more epic than Megaman X5 is on crack.
14  MegaMan Series / Zero Series / Re: GENERAL ZERO SERIES ENQUIRIES on: 9 April 2010, 02:46:51
Zero 1: The bosses are so out of place. Aztec Falcon, Thunder Beetle, and Flame Monkey should be stage select bosses. The four guardians should be fortress bosses, not stage select bosses, unless you want to pull a Megaman 3. The dragon thing and the train do not belong in the stage select part.

Zero 2: The game got alot better on where they can place bosses. But Thunder Kuwanger is an Intermission boss, and the guardians are still stage select bosses.

Zero 3: This game did alot better. It was alot like Megaman 7 and 8. Beat four bosses, and beat an intermission stage, then four more bosses. The problem with it is that there are so many intermission stages that they only put two fortress stages. First off the Baby Elves stage was okay, then we fight three bosses from the first game, kinda like how Megaman fights Megaman 2 bosses again in Megaman 3, with differences being that you fight them in their original forms, you don't fight them in the bosses of this games stages, and they don't include all of them. Finally we get Copy X, who should have had a fortress stage.

Zero 4: This game did a wonderful job on placing bosses where they belong. 
Pages: 1
Powered by SMF 2.0.18 | SMF © 2006-2008, Simple Machines LLC
Go to top
Add MegaMan Matrix to your Favorites
Original content © 1999-2007, Abominator.
Trademarks are copyright their respective owners.