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Xero
Matrix Marine
![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif)
Posts: 2292
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![](https://www.megaman.co.uk/mboard/Themes/Classic/images/post/xx.gif) |
« Reply #152 on: 2 March 2021, 21:20:45 » |
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Classic needs Bass. Duo, maybe. Past that not much to work with except maybe Plum or Kalinka, unless you make the Doctors themselves playable.
X needs Nana and Dynamo. You could say Berkana or Double or Colonel I guess. Past that you're really down to support characters like Douglas and Lifesaver or the mavericks themselves, which I think should come after all the normal characters if they go there.
Legends I wouldn't mind seeing Roll since we have Tron and Trigger. Not much apart from that except maybe Glyde or Sera/Yuna and NPCs.
The rest can go shove off. Especially Zero, ZX, and Starforce. BN can stay home too. Maybe Roll.exe since we got Mega Man, Protoman, and Bass.
Kalinka can pull moves from Tundra Man and Skull Man or any of the other MM4 robot masters. As for Nana, I don't think they can make her a playable character. They need to pull a move set from somewhere and she is neither a playable character or a boss. For Iris, they pulled her attacks from her boss fight with X4. Hopefully the X dive team can be creative and come up some moves. Maybe around Force Metal?
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Xero
Matrix Marine
![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif) ![*](https://www.megaman.co.uk/mboard/Themes/Classic/images/stargmod.gif)
Posts: 2292
![](https://www.megaman.co.uk/mboard/index.php?PHPSESSID=11d9ddb93ef94cdc9c49f753d55443b6&action=dlattach;attach=3554;type=avatar)
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![](https://www.megaman.co.uk/mboard/Themes/Classic/images/post/xx.gif) |
« Reply #156 on: 10 March 2021, 22:32:21 » |
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I'm being facetious. I'm just observing that special abilities of each character is doable because they were either playable, or a boss character. That's why I don't expect to see NPC characters like Signas, Douglas, Isoc, Chief R, etc. But characters like Serges, Agile, Double, Dynamo, Spider, etc have material to pull from.
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