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The MBoard  |  Non-MegaMan  |  Non-MegaMan Games  |  : MIGHTY No. 9.
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Author Topic: MIGHTY No. 9.  (Read 16509 times)
Mikero
Super Robot
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Posts: 11982



« Reply #50 on: 3 April 2014, 15:42:52 »

Can't believe I only just now heard of this! It looks okay

HAHAHHAHA!

Also here's a gif I like. Nothing fancy.
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Majikn
Super Robot
*****
Posts: 2354



« Reply #51 on: 1 July 2014, 10:54:13 »

This one's FANCIER:

[spoiler][/spoiler]

Posted on:  5 April 2014, 05:23:22

06/29/2014 - 22:31

How’s it going, Mighty Beckers?

It’s been a wild month in the gaming industry, and with post-E3 game announcements piling up July is looking to get even wilder! Staff at comcept and Inti Creates are burning the midnight oil to keep up the breakneck pace of our development schedule. Today we have a few fruits of our labors to cap off Mighty June!

MORE GAMEPLAY FOOTAGE

We released some much-requested gameplay footage in last month’s update, and as expected this only made you guys hungry for more! We aim to please here on the Mighty team, so if it’s more you want, more is exactly what you’re going to get! We have more choice bits of Mighty No. 2 and 5’s stages for you to feast your eyes on, including the first implementation of the winning stage start phrase!

We love seeing these levels come together, but we love seeing you guys tweet and comment about our progress even more! Can’t wait to see what you think of this one!

ALL ABOUT CALL

We had a lot of exciting moments during our Kickstarter campaign, but few measured up to the pure levels of hype that arose from our plucky heroine Call rising to playable character status in the stretch goals!

We’ve shown you brief glimpses here and there, but we’ll still need a little time to show you exactly what we have in store for her. In the meantime, we’ve been given few goodies from Inti Creates to sate your curiosity!

First, this little vignette from Inti Creates designer Yuji Natsume:

 

Introducing Call’s new look! Can you spot the differences?

Next, let’s sneak a peek into Inti Creates’ top-secret animation studios for an exclusive look at her in-game model!

 [spoiler][/spoiler]

Unlike Beck, our intrepid heroine can’t perform a crouching dash, so she’ll have to resort to this crawl maneuver to get out of tight spots! Or maybe into them? Maybe she could use this move to navigate cramped spaces, like ventilation shafts and such? Just one example of potential gameplay differences between our two playable characters!

 [spoiler][/spoiler]

Call runs straight at danger, not away from it! The animators have done a great job of giving her movements that share Beck’s determination, while still showcasing how different she is from him. Call wasn’t built for combat, but she will do whatever needs to be done to help Beck!

By the way… did you notice that light-pink object on her back? I wonder what that could be...? ;)

Of course these animations are still rough and most definitely works-in-progress, but what do you think? We’d love to hear our Mighty community’s feedback!
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The Exorcist has taught me that when I'm losing an argument I may save face by vomiting on the opposition.
TheRedPriest
Matrix Marine
*****
Posts: 3406



« Reply #52 on: 2 July 2014, 18:07:19 »

... Really?  They have her on all fours like that?  It's like they're INSISTING people make porn.
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Doctor Mario is not a real doctor.  Do NOT let him touch your genitals.
Abominator
Creator of MMM
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Posts: 1513



« Reply #53 on: 1 September 2014, 17:35:43 »

The beta is up on Steam for backers!

Here are some screenies... ooh!
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I might be ugly... At least I ain't got no money!
NovaMan XP
Super Robot
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Posts: 3953



« Reply #54 on: 2 September 2014, 04:04:01 »

Downloading the Beta now, can't wait to try it out!
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TheRedPriest
Matrix Marine
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Posts: 3406



« Reply #55 on: 2 September 2014, 21:46:19 »

I'm still just not feeling the 3D... it doesn't look right.  Ah well.  So I'd say it looks nice, but I really don't think it does.  Hopefully it handles well though.
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Doctor Mario is not a real doctor.  Do NOT let him touch your genitals.
Abominator
Creator of MMM
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Posts: 1513



« Reply #56 on: 11 September 2014, 17:39:55 »

Here are some more, also I have a North American Mighty Gunvolt 3DS eShop code if anyone wants it, because I can't use it from here :(

I'll get the game free when Gunvolt is out in the UK anyway I suppose.
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I might be ugly... At least I ain't got no money!
Mikero
Super Robot
*****
Posts: 11982



« Reply #57 on: 15 September 2014, 04:42:38 »

If no one grabbed it, I'll take that Mighty Gunvolt key off you, I'm more interested in that then the full-on Gunvolt game right now!

I'm not super into the 3D either for Might No. 9, but I think the designs look good enough to overcome that.
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TheRedPriest
Matrix Marine
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Posts: 3406



« Reply #58 on: 16 September 2014, 22:38:20 »

I tried the Mighty Gunvolt.  It was ok.  I only played as Beck though.
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Doctor Mario is not a real doctor.  Do NOT let him touch your genitals.
Abominator
Creator of MMM
*****
Posts: 1513



« Reply #59 on: 19 September 2014, 01:30:34 »

Code sent...

I wish after doing the Beta stage you could at least go back in and do it again with your new ability but sadly no.
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I might be ugly... At least I ain't got no money!
StatiicX
Noob
*
Posts: 12



« Reply #60 on: 7 March 2016, 21:00:19 »

Sorry guys I made a new topic on this game and didnt see this one....I dont know how to delete my own topics...
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TheRedPriest
Matrix Marine
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Posts: 3406



« Reply #61 on: 15 March 2016, 21:05:25 »

n00bs...
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Winged Warrior
Super Robot
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Posts: 1304


« Reply #62 on: 27 March 2016, 20:04:10 »

Man, I so wanted this game.  I so wanted to back this game on kickstarter.

Problem being that kick-starter takes pledges from people, then charge you at the end.  I can guarantee I have the money when I have the money, but I got a wife and a kid and sometimes it's hard to keep everyone on board on the whole "Budget" thing.   So I ended up missing the deadline to throw my money at Inafune to make what would assuredly be the next Megaman Classic game...

I resolve to get the game on steam once it came out, but then the whole Dina thing happened.
I read all the arguments and counter arguments, and sure some of the backlash towards the lady was pure sexist fodder, but I think that was a vocal minority consisting of gamergaters who's bull##### concealed the real problem of any company hiring a community manager and essentially a representative of the community who's personalty and public face clashed with said community as hard as it did.

So while the community was arguing among itself about if this chick who didn't get why the megaman games were good in the first place would have a say in or otherwise filter suggestions towards the development of MN9. 

My opinion was that comcept already had absolutely no idea who the fanbase was or what it wanted, and furthermore they had little idea how to get that information out of us, of Dina was even one example of a comcept hired public figure.

Still, my plan was to wait until the game came out, See if it was good, then  buy it when I could afford it. 


Then screenshots and game play came out and the game looks like ass.



Since then Shovel Knight came out, and it's #####ing boss.  Since then Shovel Knight's Free DLC came out and it's #####ing boss.  And Yaht Club has this twitch page where you can follow development
https://www.twitch.tv/yachtclubgames




It's sad, but now I can't give two #####s about MN9.  Maybe when it's on sale for < 5 dollars on steam, I'll grab it.  But I can't even guarantee that, since it's still not even out.
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TheRedPriest
Matrix Marine
*****
Posts: 3406



« Reply #63 on: 28 March 2016, 22:48:00 »

3D "2D" almost always looks like #####.  MN9 CERTAINLY does.  And while I firmly believe that graphics aren't the be all end all most important thing about a game, the 3D in MN9 looks especially bad, even for 3D.  It just doesn't look good for what it is.

And you're right, as beautiful as Shovel Knight is, it makes MN9 look even worse.  Add to that Bloodstained is looking simply stunning, DISPITE being in 3D.  The level of art quality just can't be compared.

I have a Wii U code coming for it when (if) it ever comes out that I'm just giving away.  If I end up owning it, I want an actual physical copy, because ##### digital.  I'm still pissed they went with retail AFTER the fact and you couldn't change your pledge to get the version you wanted.  I just regret backing it ENTIRELY, and hindsight being 20/20, would not do so now.
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Doctor Mario is not a real doctor.  Do NOT let him touch your genitals.
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